Isida: Is Narine going to take a standard action before this round ends?
Feiran:
Reaching into her cloak, Feiran pulls out some sort of weapon, looking like a sort of chute between two spindles. She fiddles with it for a moment, obviously prepared to bring the weapon into play in the near future.
[sblock] I think "Unfortunately he seems too badly stuck for that to help" was supposed to tip you off as to the result of the check.

Also, I'm pretty sure your point count is off, since 140 was at the end of the last combat. You used the
sphere of savagery on the way here, so that's 15 points, and you may also have healed someone (Terak?) after making that post.
Oh, I should also say, using the
whirligig on a mob is quite likely to result in an airburst. Good - you'll nauseate at least someone. Bad - you won't get continuous damage or a very high chance to keep them nauseated, and you could very well kill the schlub who gets beaned with the
whirligig.[/sblock]
Illira:
Thanks for including all the relevant info!

[sblock] Note that Mobility only applies to AoOs incurred by movement, however, not that I mind too terribly much having it apply to any and all AoOs. [/sblock]
Narine and Feiran: [sblock] She's casting
shield. [/sblock]
Illira completes her spell while keeping one eye on the mob, and a slight waver in the air before her indicates that some she has raised some kind of magical defense.
Mobs 3 & 4:
After being momentarily stunned by your weapons and by Adinal's psionic attack, the crowd fell back a bit and gave you a little more breathing room. They've been plucking up their courage, though, and a few of the braver ones break the fragile bubble of space around you and attempt to land a blow on Cagthail. He parries their attacks easily, and it looks for a moment as though the mob's courage may not hold against skilled fighters - it's as though a sense of fear and loyalty is battling within them to overcome a basic sense of self-preservation. They're merely nasty now, instead of actively enraged. At least, until someone discovers the miracle of thrown weapons - a muddy rock comes from somewhere in the back of the crowd and strikes Cagthail's hand as he brings his main-gauche up to deflect a clumsy club blow. The sight of blood breaks the spell that had fallen over the massed commoners, and they begin to test their luck with your defenses, perhaps sensing a reticence to kill untrained combatants on your part. {Cagthail, the rock slammed into your hard pretty hard - you keep a grip on the dagger, but you take 4 damage from the blow, and several of your fingers are bruised and bloody.}
Round 2! Narine's next.
And two other things. I just want to say kudos to everyone who posted so nicely - description for everyone to see and OOC for me to deal with. Good stuff.
Also, I wanted to repost the OOC thread, since the old link is pretty much kaput after the server move. (
Here) I'll be posting later on tonight there, and I'd like to encourage you to throw any thoughts up on the OOC thread while you're waiting for your turn to come around.
Initiative:
Narine/Dros: 20
Mob 1: 20
Feiran: 19
Adinal: 19
Cagthail: 17
Boogeyman: 16
Mob 2: 15
Illira: 14
Mob 3: 10
Mob 4: 5