Planes to Shape, Secrets to Keep... (Dromus)

HP 26/56, RP 18/56, AC 20, Fort 10, Ref 13, Will 5.

Cagthail makes as if to attack the ones in front of him. Suddenly, he instead changes his move to sheat his blade with a flourish and throw himself up the hull, twisting around to be harder to stop by those below.

DM: [sblock]Fortitude: 20. Bluff 24 to make it seem like I would attack instead (maybe no mechanical benefit). Tumble 23 to avoid being dragged down or attacked (at full speed, penalty included). Climb 18 to climb at half speed (penalty included).

Any way of getting across to another building, or into the tavern? The roof seems a bit too dangerous at the moment...[/sblock]
 

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HP-24/47; Stabilization pts= 80/225; Fort=5, Ref=5, Will=8

By the Orb! Will nothing stop these things?! Maybe I can do something...

Feiran oders Terak to go with Adinal.

Now to deal with what's in front of me.

Feiran centers herself and concentrates. She uses her touchstone ability to create an Antimagic Field.

DM-[sblock]What does Terak see?

Fort: 9
Balance:21[/sblock]
 
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Cagthail: Heading back into the Sheets would be easy - you're right next to the front entrance - but it would just trade a panicked mob for a bloodthirsty one. That's trading up, but not by much. You're surrounded by an angry swarm about 12-17 feet deep, so unless you really feel like you can make a zen Jump check, it'll be hard to clear all the way through. Make a Perception check as a move and you might get more, but those are the general outlines of the situation.

Feiran: Once again, Terak can't really give you more than general emotional impressions because he has an Int of 2 and you don't speak tiger since the Sphere of Savagery only lasts for 1 minute and it's been quite a lot longer than that. His general emotional state is somewhere between grump and playful. This could end poorly.... Also, the failed save will stun you for one round, so you can't use the touchstone ability. I'll let you give Terak the order, though, as that's purely mental and simple even when you're busy shouting "not the face, not the face!" :D

Incidentally, there are (were) six "swarms" of commoners. You've dispersed one by blade and, uhm, beams of fire, so there are 5 left. I would've given you good odds if you weren't down three members.

Gonna get Demon to post tomorrow (visiting him at the moment), and I'll post afterwards.
 
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DM-[sblock]Sorry, Kell. They changed mindlink and I just read the new version. It used to be that I could use the senses of the willing creature. My bad.[/sblock]
 

Use the mindlink, you silly bitch! This is my immediate concern right now. Besides, discretion is the better part of valor. I'd rather flee the scene than fight multitudes.

Adinal turns back to verify that Terak is following him. As long as the beast follows, Adinal continues to walk away nonchalantly, leading the creature.

OOC: Sorry for the comment, but the mindlink is up for JUST this purpose. I would rather we talk in them, even if we have to relay. That way, we aren't giving anyone a chance to Perception our whispers.
 

Adinal-[sblock] Don't understand your post. I haven't said anything and Terak goes because of the mindlink which I initiated a while back. Italics is thought.[/sblock]
 

OOC: Sorry Hatter, that was addressed to Narine over the mindlink. But the OOC was intended to target everyone. I would like for us all to use the mindlink to converse. It lessens the chances of my Diplomacies and what-not failing.
 

Illira crawls to the other side of the Sheets, where she sees Adinal being followed by a huge armored tiger. She gets up and decides to tag along hurrying after the man and the animal. Hopefully the others would follow soon behind.

When she reaches Adinal she contacts him through the mindlink.

Adinal:
Narine's in trouble! She's being chased by monsters from other planes! I have no clue, what's drawing them to her. Unless... It might be the amulet! Does she have it?
 

Initiative:
Narine/Dros:20
Invisible Boomers: 20
Feiran and Terak: 19
Adinal: 19
Cagthail: 17
Ilmordan and Summoned Beasties: 16
Illira: 14
Mob Swarm: 12
Animal Control Squad: 3


Illira: Adinal's got a significant head start on you, so you won't be able to catch up with him entirely. The mindlink has an "anywhere on the same plane" range, however, so you won't have any problem communicating anyway.

Cagthail:
Feinting towards the mob - are they even rational enough to notice at this point? - you manage to twist around and pull up on a small wooden projection from the hull of the Sheets. Looking down, you can see Feiran struggling in the crowd, seemingly stunned by their batterings. You're perched very carefully just out of their reach, but there aren't any easy handholds further up and you aren't sure where to go next. An easy hop could carry you through a window added to the hull when the Sheets became a tavern, or a mighty leap could make it into the clear section of the street where you could presumably make a break for it. Climbing up any higher, however, would be most difficult, possibly beyond your skill.

Ilmordan:
Ilmordan finishes his wailing incantation, and from the distended air comes four bizarre, misshapen brutes. They appear to be black-and-white striped hounds, powerfully built, except that there is only a bulbous mass of tissue where you would expect a head to be. Growing from the creatures' backs are serpentine necks tipped by rows of jumbled chaotic fangs dripping with green ichor. The monsters' heads whip around, as though scenting some unknown current of air.

With a grunt, Ilmordan drops to his knees, making bloody handprints in the slime of the street.

Mob Swarm:
Enraged at Cagthail and Illira's escape and sensing Feiran's weakness, the mob tramples its own members to press against the walls of the Sheets raising a furious din as they do so. Some of the more clear-headed members begin to hurl junk at Cagthail, determined not to allow his escape. Ilmordan's moment of weakness seems to have passed unnoticed for now.

Feiran and Cagthail: [sblock]Feiran, you take 6 damage this round. Cagthail, you're climbing so not in a very good position to dodge, so the back-rank mobs' rain of junk hits (on a 24) and deals 2 damage. [/sblock]

If I'm going too fast or you aren't sure where you are or what you should be doing, just ask away. Of course, the scene is meant to be rather confusing, so there you go. Anyway, Narine's up next, at the street on the other side of the main battle.
 
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