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Planescape, 4e, and the problem of worlds without history
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<blockquote data-quote="Lord Zardoz" data-source="post: 4636317" data-attributes="member: 704"><p>The Manual of the planes does address some of these questions. They changed the motive for the Blood War, but it still exists. In 4th Edition, the Blood War was the result of the Devils trying to seize control of the Abyss, and continues because Asmodeus stole a part of the 'core' of the Abyss and made it the 'Ruby Rod'. </p><p></p><p>As for the broader question of why was so much cut, the simple answer is that much of the original description for the planes caused useless duplication or useless symmetry. Elemental planes could essentially not be traveled in unless you had pockets of survivable space. Some of the para and quasi elemental planes were useful, others were not.</p><p></p><p>As for why the Succubus is suddenly a baatezu, that was answered some time ago in the run up to 4th edition. Demons and Devils were too interchangeable for what they did. The off hand answer for which does what is now simpler. If you want a demonic chess master who has plans that take centuries to come about, who uses guile and corruption, you want a Devil. If you want a super natural force of destruction to appear and wreck up the place, sue a Demon.</p><p></p><p>The Succubus / Erinyes served the same role, so why waste the page space when one monster can fulfill the role just as well? The modeus operendi of both was to seduce and corrupt, so that made it a Devil. Succubus is the classic name for that kind of monster, so the Erinyes killed the Succubus, and took its stuff, and its name, leaving the demon version lying in a gutter bleeding to death.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4636317, member: 704"] The Manual of the planes does address some of these questions. They changed the motive for the Blood War, but it still exists. In 4th Edition, the Blood War was the result of the Devils trying to seize control of the Abyss, and continues because Asmodeus stole a part of the 'core' of the Abyss and made it the 'Ruby Rod'. As for the broader question of why was so much cut, the simple answer is that much of the original description for the planes caused useless duplication or useless symmetry. Elemental planes could essentially not be traveled in unless you had pockets of survivable space. Some of the para and quasi elemental planes were useful, others were not. As for why the Succubus is suddenly a baatezu, that was answered some time ago in the run up to 4th edition. Demons and Devils were too interchangeable for what they did. The off hand answer for which does what is now simpler. If you want a demonic chess master who has plans that take centuries to come about, who uses guile and corruption, you want a Devil. If you want a super natural force of destruction to appear and wreck up the place, sue a Demon. The Succubus / Erinyes served the same role, so why waste the page space when one monster can fulfill the role just as well? The modeus operendi of both was to seduce and corrupt, so that made it a Devil. Succubus is the classic name for that kind of monster, so the Erinyes killed the Succubus, and took its stuff, and its name, leaving the demon version lying in a gutter bleeding to death. END COMMUNICATION [/QUOTE]
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