Jeremo_the_Natterer
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[B]Name:[/B] Fhetek Ghot
[B]Class:[/B] Wizard (necromancer) 4
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral
[B]Deity:[/B] Velsharoon
[B]Str:[/B] 8 -1 (0p.) [B]Level:[/B] 4 [B]XP:[/B] 6000
[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +2 [B]HP:[/B] 24 (4d4+8)
[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] -
[B]Int:[/B] 18 +4 (13p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +1 [B]Spell Save DC:[/B] spell lvl +14
[B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -0 (16 for necromancy)
(15 for enchantment)
[B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +X +X +1 +X +X +1 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 11
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 1 +2 +1 +4
[B]Ref:[/B] 1 +1 +1 +3
[B]Will:[/B] 4 +1 +1 +6
[B]Weapon Attack Damage Critical[/B]
quarterstaff +1 1d6-1 20/x2
dagger +1 1d4-1 19-20/x2
[B]Languages:[/B] Abyssal, Draconic, Illithid, Infernal, Planar trade
[B]Abilities:[/B] Human
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Wizard (Necromancer)
Bonus Feats (already included)
High intelligence gains bonus spells daily
Specialist gets 1 extra necromancy spell/level/day
[b]Spellbook:[/b](barred schools: conjuration, illusion)
0th: all
1st: charm person, comprehend languages, feather fall, identify, magic missile,
protection from evil, ray of enfeeblement, spirit worm (Spell Compendium)
2nd: blindness/deafness, bonefiddle (Spell Compendium), tasha's hideous laughter,
see invisibility
[b]Spells/day:[/b](5/5/4)
0th: detect magic, daze, flare, mage hand, touch of fatigue
1st: charm person, feather fall, magic missile, protection from evil,
ray of enfeeblement
2nd: blindness/deafness, bonefiddle, tasha's hideous laughter, see invisibility
[B]Feats:[/B] Tattoo Focus
Spell Focus (necromancy)
Spell Focus (enchantment)
Scribe Scroll [bonus]
[B]Skill Points:[/B] 43 [B]Max Ranks:[/B] 7/3.5
[B]Skills Ranks Mod Misc Total[/B]
Concentration 7 +2 +9
Decipher script 3 +4 +7
Knowledge (arcana) 7 +4 +11
Craft (alchemy) 5 +4 +9
Knowledge (planes) 7 +4 +11
Knowledge (religion) 7 +4 +11
Spellcraft 7 +4 +2* +13
*bonus from Knowledge (arcana)
Knowledge (planes) >=5 ranks gives + 2 on survival checks on other planes
[B]Equipment: Cost Weight[/B]
Ring of Protection +1 2000gp -lb
Cloak of Resistance +1 1000gp 1lb
Spell component pouch 5gp 2lb
--Miniature silver fiddle (bonefiddle focus) 30gp -lb
Heward's Handy Haversack 2000gp 5lb
--waterskin 1gp 4lb
--rations x8 4gp 8lb
--everburning torch 110gp 1lb
--tent 10gp 20lb
--bedroll 1sp 5lb
--hemp rope 1gp 10lb
--potion of Cure Light Wounds x4 200gp -lb
--spellbook -gp 3lb
Quarterstaff -gp 4lb
Dagger 2gp 1lb
[B]Total Weight:[/B]13lb [B]Money:[/B] 20gp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 26 53 80 160 400
[B]Age:[/B] 26
[B]Height:[/B] 5'9"
[B]Weight:[/B] 115lb
[B]Eyes:[/B] brown
[B]Hair:[/B] bald
[B]Skin:[/B] pale
[B]Name:[/B] Shadrin Molgen
[B]Class:[/B] Ranger (Planar)/Bloodline
[B]Race:[/B] Human (Demonic Bloodline)
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Neutral
[B]Deity:[/B] None
[B]Str:[/B] 16 +3 (06p.) [B]Level:[/B] 3/1 [B]XP:[/B] XXXX
[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +3 [B]HP:[/B] 12 (1d10+2)
[B]Con:[/B] 14 +2 (06p.) [B]Grapple:[/B] +6 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 13 +1 (05p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0
[B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +7 [B]Spell Save:[/B] +0
[B]Cha:[/B] 10 +0 (02p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +5 +0 +3 +0 +1 +X 19
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 15
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 3 +2 +5
[B]Ref:[/B] 3 +3 +6
[B]Will:[/B] 1 +1 +2
[B]Weapon Attack Damage Critical[/B]
Longsword +1 +7(+5) 1d8+4 19-20x2
Shortsword, Masterwork +7(+5) 1d6+3 19-20x2
Comp. Longbow (Str+3) +6 1d8+3 x3
Dagger +6 1d4+3 19-20x2
[B]Languages:[/B] Common, Abyssal
[B]Abilities:[/B] Favored Enemy: Outsider (Evil); Wild Empathy (celestial or fiendish); +2 Move Silently Rolls; Free Power Attack; +1 Strength; Combat Style: Two-Weapon Fighting; Resistance to Electricity/5 (EX)
[B]Feats:[/B] Track; Improved Initiative; Combat Expertise; Two-Weapon Fighting; Power Attack; Two-Weapon Defense; Endurance
[B]Skill Points:[/B] 48 [B]Max Ranks:[/B] X/X
[B]Skills Ranks Mod Misc Total[/B]
Climb 2 +3 +5
Handle Animal 5 +0 +5
Heal 2 +1 +3
Hide 5 +3 +8
Jump 2 +3 +5
Knowledge: The Planes 6 +1 +7
Knowledge: Geography 3 +1 +4
Listen 4 +1 +5
Move Silently 5 +3 +2 +10
Ride 1 +1 +2 +4
Search 2 +1 +3
Spot 5 +1 +6
Survival 6 +1 +7
[B]Equipment: Cost Weight[/B]
Backpack 2gp 2lb
Bedroll 1sp 5lb
Blanket, winter 5sp 3lb
Waterskin (1) 1gp 4lb
Chalk(2) 2cp -
Rope, silk (50') 10gp 5lb
Whetstone 2cp 1lb
Torches (5) 5cp 5lb
Rations (2) 1gp 2lb
Longsword +1 2315gp 4lb
Shortsword, MW 310p 2lb
Comp. Longbow, MW (STR+3)700gp 3lb
Arrows (20) 1gp 3lb
Chain shirt +1 1250gp 25lb
Alchemist's Fire (2) 40gp 2lb
Smokesticks (3) 60gp 1.5lb
Sunrods (4) 8gp 4lb
Potion of Cure Light Wnds50gp .5lb
Potion of Lesser Restor 300gp .5lb
Potion of Cure Mod. Wnds 300gp .5lb
Traveler's Outfit - -
[B]Total Weight:[/B]73lb [B]Money:[/B] 19gp 3sp 1cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 76 153 230 230 1150
[B]Age:[/B] 24
[B]Height:[/B] 6'4"
[B]Weight:[/B] 180lb
[B]Eyes:[/B] Red
[B]Hair:[/B] Black
[B]Skin:[/B] Pale
Male Desert Orc, Demon Bloodline (Intermediate) Scout 1 (Complete Adventurer)/ Barbarian 1 / Totemist 2 (Magic of Incarnum)
Neutral Evil
Strength 24 (+7) (+4 Racial, +2 Bones Thicken, +1 Level) 17 base
Dexterity 10 (+0) (-4 Bones thicken) 14 base
Constitution 16 (+3) 16 base
Intelligence 10 (+0) (-2 Racial) 12 base
Wisdom 6 (-2) (-2 Racial) 8 base
Charisma 6 (-2) (-2 Racial) 8 base
Size: Medium
Height: 6' 1"
Weight: 210 lb
Skin: Gray
Eyes: Red
Hair: Matted long black and wavy
Total Hit Points: 46
Speed: 40 feet [barbarian]
Armor Class: 12 = 10 +4 [chain shirt] +0 [dexterity] -1 [vulnerable] -1 [aggressive]
Touch AC: 8 Flat-footed: 12
Initiative modifier: +2 = +0 [dexterity] +2 [aggressive]
Fortitude save: +8 = 5 [base] +3 [constitution]
Reflex save: +5 = 5 [base] +0 [dexterity]
Will save: -2 = 0 [base] -2 [wisdom]
Attack (handheld): +8 = 2 [base] +6 [strength]
Attack (unarmed): +8 = 2 [base] +6 [strength]
Attack (missile): -2 = 2 [base] +0 [dexterity] -4 [shaky]
Grapple check: +8 = 2 [base] +6 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
Languages: Common Orc
Feats:
Shaky [flaw]
Vulnerable [flaw]
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Extra_Rage,]Extra Rage[/url] (Complete Warrior - Rage 2 extra times/day)
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Tainted_Fury,]Tainted Fury[/url] (Heroes of Horror)
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Expanded_Soulmeld_Capacity,]Expanded Soulmeld Capacity[/url] x1 (Magic of Incarnum)
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Indigo_Strike,]Indigo Strike[/url] (Magic of Incarnum)
Power Attack (bonus)
Traits: Aggressive
Taint: 20
Corruption:
Gums Swell (Heroes of Horror - Penalty to spellcasting, hard to understand speech)
Bones Thicken (Heroes of Horror - +2 Str -4 Dex)
Balance Dex* 5 = +5 Ranks
Hide Dex* 7 = +7 Ranks
Jump Str* 22 = +7 Str +7 Ranks +4 (Landshark Boots) +4 [speed 40]
Listen Wis 2 = -2 Wis +4 Ranks
Move Silently Dex* 9 = +2 (Bloodline) +7 Ranks
Spot Wis 5 = -2 Wis +7 Ranks
Swim Str** 8 = +7 Str +1 Ranks
Skill Tricks:
Extreme Leap (Complete Scoundrel - move 10' as a swfit action after jumping 10'+ horizontally, 1/min)
Nimble Charge (Complete Scoundrel - charge over difficult terrain, 1/min)
Twisted Charge (Complete Scoundrel - turn once while charging, 1/min)
Typical Soulmelds Shaped:
(Totem Chakra) Landshark Boots - gain Wolverine-style claws on hands and feet. D6 damage, cannot use shield, cannot strike with claws while attacking with weapon held in that hand. If jump check good enough for 5' vertical made within reach of opponent, Totemist can attack with all four limbs at same attack bonus as a standard action. Cannot make any other attacks on same turn. +1 enhancement bonus for each essentia invested.
(Hands) Bloodtalons - fight normally while at -1 to -9.
(Shoulders) Kruthik Claws - +4 Hide and MS
Equipment:
Mithral Chain Shirt 1,100
Silent Portal Disk 360 (Magic of Faerun - door chest etc. makes no noise when opened or smashed, 1/day)
Cloak of Elemental Protection 1,000 (Mini HB - 10 Energy Resistance as an immediate action 1/day)
Wand of Lesser Vigor 750 (450)
Hat of Disguise 1,800
3 Smokesticks 60
2 Noxious Smokesticks 160 (Eberron CS - When lit, the Smokestick creates 10’x10’x10’ of opaque smoke in one round. Anyone in the smoke is Nauseated for 1 round (FortNeg DC15).)
Tanglefoot bag 50
3 Acidic Fire 90 (Eberron CS - Grenade-like weapon with a 10’ range increment. Acidic Fire does 1d4 Fire damage & 1d4 Acid damage on a direct hit. On a direct hit, the target takes an additional 1d4 Fire damage if he doesn’t take a Full Round Action to put himself out with a Reflex save vs. DC 15 (+2 if he rolls on the ground).On a splash, the target takes 1hp Fire damage & 1hp Acid damage.)
MW Guisarme 309
10 javelins 10
150' hemp rope 3
20 days rations 5
10 flasks of oil 1
2 waterskins 2