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Planescape fans, help me explain how to use a Mimir!
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<blockquote data-quote="Quickleaf" data-source="post: 6392464" data-attributes="member: 20323"><p>How did they come into possession of the mimir? When I've used mimirs (twice now), I gave the players some idea of who the previous owner or creator was, and maybe a bit of history on where the mimir has been. That helps sets up likely areas of knowledge for the mimir.</p><p></p><p>It's not just a mimir. It's (for example) a hammered copper mimir stained with verdigris and etched with symbols of the Wind Dukes of Aaqa, stolen from the halls of an efreet amir by the PCs. It's areas of sage knowledge include Plane of Air, Plane of Fire, City of Brass, Inner Planes pathways & portals, Wind Dukes, Efreeti, the Queen of Chaos, Miska the Wolf Spider, and the Rod of Seven Parts.</p><p></p><p></p><p>If they have a mimir about which they know very little those are entirely reasonable questions. The players are interested in getting from point A to point B quickly, so why NOT ask the mimir?</p><p></p><p>After all, who's to say the mimir DOESN'T have information on a portal? I mean, clearly you haven't defined to a T what knowledge the mimir possesses. The best thing about the mimir is that it's answers can be terribly literal and precise, or it can hold so much information that greater precision in questioning it is required, or the recording can be so old that conditions have since changed, and so on. For example...</p><p></p><p><strong>Tell me of the nearest portal to Bytopia...</strong></p><p>*Accessing recording with nearest portal to Bytopia* "Damnit Hanz, we'll never get out of Oinos with this much treasure and all these freed slaves. Where was that gate to Bytopia that mezzoloth told us about again?" "Over there, under the arch of the those two weeping red willows. And we're taking all the freed slaves with us." "Well, you see Franz, my warp sense spell determined that the gate key is a sacrificed slave, so it won't be all of them..." "Damn it mage! Is there no other way?" "None I'm afraid." "Alright fine, we need to get out of here before those yugoloths catch up and kill all of us. How about that old Tiefling who tried to warn his former captors about us? He looks like he's not long for this world and I don't trust him..."</p><p></p><p>Potential bits of misinformation could be strewn about this recording...</p><ul> <li data-xf-list-type="ul">The PCs are on a different layer or a different plane altogether.</li> <li data-xf-list-type="ul">The mage lied and just wanted to corrupt his companion, having the true gate key secreted on his person.</li> <li data-xf-list-type="ul">The weeping willows were destroyed in a Blood War skirmish.</li> <li data-xf-list-type="ul">The mage and Franz had wrong information about the gate - it actually leads to the Abyss.</li> </ul><p><img src="http://www.enworld.org/forum/images/smilies/yawn.png" class="smilie" loading="lazy" alt=":yawn:" title="Yawn :yawn:" data-shortname=":yawn:" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6392464, member: 20323"] How did they come into possession of the mimir? When I've used mimirs (twice now), I gave the players some idea of who the previous owner or creator was, and maybe a bit of history on where the mimir has been. That helps sets up likely areas of knowledge for the mimir. It's not just a mimir. It's (for example) a hammered copper mimir stained with verdigris and etched with symbols of the Wind Dukes of Aaqa, stolen from the halls of an efreet amir by the PCs. It's areas of sage knowledge include Plane of Air, Plane of Fire, City of Brass, Inner Planes pathways & portals, Wind Dukes, Efreeti, the Queen of Chaos, Miska the Wolf Spider, and the Rod of Seven Parts. If they have a mimir about which they know very little those are entirely reasonable questions. The players are interested in getting from point A to point B quickly, so why NOT ask the mimir? After all, who's to say the mimir DOESN'T have information on a portal? I mean, clearly you haven't defined to a T what knowledge the mimir possesses. The best thing about the mimir is that it's answers can be terribly literal and precise, or it can hold so much information that greater precision in questioning it is required, or the recording can be so old that conditions have since changed, and so on. For example... [b]Tell me of the nearest portal to Bytopia...[/b] *Accessing recording with nearest portal to Bytopia* "Damnit Hanz, we'll never get out of Oinos with this much treasure and all these freed slaves. Where was that gate to Bytopia that mezzoloth told us about again?" "Over there, under the arch of the those two weeping red willows. And we're taking all the freed slaves with us." "Well, you see Franz, my warp sense spell determined that the gate key is a sacrificed slave, so it won't be all of them..." "Damn it mage! Is there no other way?" "None I'm afraid." "Alright fine, we need to get out of here before those yugoloths catch up and kill all of us. How about that old Tiefling who tried to warn his former captors about us? He looks like he's not long for this world and I don't trust him..." Potential bits of misinformation could be strewn about this recording... [list][*]The PCs are on a different layer or a different plane altogether. [*]The mage lied and just wanted to corrupt his companion, having the true gate key secreted on his person. [*]The weeping willows were destroyed in a Blood War skirmish. [*]The mage and Franz had wrong information about the gate - it actually leads to the Abyss.[/list]:yawn: [/QUOTE]
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