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Planescape IS D&D Says Jeremy Crawford
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<blockquote data-quote="Quickleaf" data-source="post: 9148059" data-attributes="member: 20323"><p>Some quotes from Jeremy Crawford...</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Opening thoughts: </span></strong>"Planescape in many ways... is my favorite D&D setting because Planescape is D&D. It is the one setting that touches every other setting. Because Planescape is the backdrop for the entire D&D <strong>multiverse</strong>."</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Speaking about 2024 plans: </span></strong>"As we worked on Planescape, we were preparing it at the same time we were working on the 2024 rulebooks. We see it as a critical setup for those books, because those books are going to have the D&D <strong>multiverse</strong> even more front and center than in 2014."</p><p></p><p>"In the art of the new books, we've intentionally put in characters & locations from D&D's classic settings, beings that you can meet in the Planescape books just around the corner of coming out, they will also be present in the material for the 2024 core rulebooks and beyond. So Planescape, for me, is a connection not only to all the worlds of the <strong>multiverse</strong>, but it also connects to the whole history of the game."</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Speaking on usability of Planescape: Adventures in the Multiverse: </span></strong>"There is material here that is useful for whatever Material Plane world you play in. The creatures that appear in the bestiary of Adventures in the Multiverse - those creatures can burst into any world. The plots that are unveiled in the adventure book - those plots can affect any world in the multiverse. And then in the setting book, what you learn about the Outlands... what happens there can affect any campaign. So I see this, when it comes to our setting books, I see Planescape as the toy box most brimming with things that are useful no matter what campaign setting you use, including if that campaign setting is your home setting."</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9148059, member: 20323"] Some quotes from Jeremy Crawford... [B][COLOR=rgb(251, 160, 38)]Opening thoughts: [/COLOR][/B]"Planescape in many ways... is my favorite D&D setting because Planescape is D&D. It is the one setting that touches every other setting. Because Planescape is the backdrop for the entire D&D [B]multiverse[/B]." [B][COLOR=rgb(251, 160, 38)]Speaking about 2024 plans: [/COLOR][/B]"As we worked on Planescape, we were preparing it at the same time we were working on the 2024 rulebooks. We see it as a critical setup for those books, because those books are going to have the D&D [B]multiverse[/B] even more front and center than in 2014." "In the art of the new books, we've intentionally put in characters & locations from D&D's classic settings, beings that you can meet in the Planescape books just around the corner of coming out, they will also be present in the material for the 2024 core rulebooks and beyond. So Planescape, for me, is a connection not only to all the worlds of the [B]multiverse[/B], but it also connects to the whole history of the game." [B][COLOR=rgb(251, 160, 38)]Speaking on usability of Planescape: Adventures in the Multiverse: [/COLOR][/B]"There is material here that is useful for whatever Material Plane world you play in. The creatures that appear in the bestiary of Adventures in the Multiverse - those creatures can burst into any world. The plots that are unveiled in the adventure book - those plots can affect any world in the multiverse. And then in the setting book, what you learn about the Outlands... what happens there can affect any campaign. So I see this, when it comes to our setting books, I see Planescape as the toy box most brimming with things that are useful no matter what campaign setting you use, including if that campaign setting is your home setting." [/QUOTE]
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