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Planescape IS D&D Says Jeremy Crawford
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<blockquote data-quote="Ruin Explorer" data-source="post: 9148955" data-attributes="member: 18"><p>I mean, it's not though, as you point out yourself, you've also got Spelljammer, which actually predates it, and the Great Wheel cosmology in general is an "oversetting".</p><p></p><p>Certainly Spelljammer walked so Planescape could run, as it were. I think the issue is that Spelljammer has a much more niche appeal than Planescape, and is weirdly more complicated, conceptually, because it has so many ideas layered on top of each other.</p><p></p><p>Yeah it's kind of confusing to me.</p><p></p><p>Even as a kid in the 1980s and 1990s, the idea that these worlds were connected and so on always made sense and just seemed pretty straightforward and cool. So for people to be mad about it now like it's some kind of cash-in move is weird. Is WotC cashing in on this? Absolutely they are - but it's not something they're copying or stealing, it's something that was "ever thus" (or for at least 30+ years, which is longer than the average D&D player has been alive, I note!).</p><p></p><p>I will say I also always liked that some settings were cut off from the multiverse, which let them have much more together cosmologies and more unique vibes (Athas, Eberron, particularly), and I think any attempt to backpedal on that would suck pretty bad, but AFAIK that's not happening, it's just the worlds that have always been connected.</p><p></p><p>On the other hand, it is amusing to see that questionable '90s idea, the dreaded "metaplot", come back (and no amount of "it's not technically a metaplot" is going to stop it being one lol).</p><p></p><p>You're not wrong, but with words as relatively-obscure as sigil, they can easily change the other way too, so insisting hard on the j-style pronunciation (which, tbh, sounds kind of wanky) seems to me a bit silly. Both pronunciations are fine and not going to confuse anyone as to what is being discussed. English is absolutely full of soft-g/hard-g pronunciation disputes anyway, so let's not pretend it isn't (gif, gibbed, etc.).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9148955, member: 18"] I mean, it's not though, as you point out yourself, you've also got Spelljammer, which actually predates it, and the Great Wheel cosmology in general is an "oversetting". Certainly Spelljammer walked so Planescape could run, as it were. I think the issue is that Spelljammer has a much more niche appeal than Planescape, and is weirdly more complicated, conceptually, because it has so many ideas layered on top of each other. Yeah it's kind of confusing to me. Even as a kid in the 1980s and 1990s, the idea that these worlds were connected and so on always made sense and just seemed pretty straightforward and cool. So for people to be mad about it now like it's some kind of cash-in move is weird. Is WotC cashing in on this? Absolutely they are - but it's not something they're copying or stealing, it's something that was "ever thus" (or for at least 30+ years, which is longer than the average D&D player has been alive, I note!). I will say I also always liked that some settings were cut off from the multiverse, which let them have much more together cosmologies and more unique vibes (Athas, Eberron, particularly), and I think any attempt to backpedal on that would suck pretty bad, but AFAIK that's not happening, it's just the worlds that have always been connected. On the other hand, it is amusing to see that questionable '90s idea, the dreaded "metaplot", come back (and no amount of "it's not technically a metaplot" is going to stop it being one lol). You're not wrong, but with words as relatively-obscure as sigil, they can easily change the other way too, so insisting hard on the j-style pronunciation (which, tbh, sounds kind of wanky) seems to me a bit silly. Both pronunciations are fine and not going to confuse anyone as to what is being discussed. English is absolutely full of soft-g/hard-g pronunciation disputes anyway, so let's not pretend it isn't (gif, gibbed, etc.). [/QUOTE]
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