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Planescape IS D&D Says Jeremy Crawford
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<blockquote data-quote="Dausuul" data-source="post: 9149519" data-attributes="member: 58197"><p>I'm well aware that the Great Wheel is the default cosmology in 5E, thank you, and I don't like it, and I say so fairly regularly.</p><p></p><p>However, in the 2014 rulebooks, it resides mostly in the DMG and the MM, which makes it mostly straightforward to excise or modify. The only PHB elements I can think of that put the cosmology "front and center" are a handful of high-level spells (<em>astral projection</em> and <em>etherealness</em> are the two that come to mind offhand). Beyond that, it's just a scattering of references in the text, and not all that many of those. I think most are in the warlock class writeup.</p><p></p><p>When 5E was written, they were trying to reconcile 4E fans with those who stayed with 3E or went to Pathfinder, and so they tried to leave the lore flexible enough to accommodate both the Great Wheel and the (far superior) World Axis. As a side effect, that flexibility makes it easier to adapt the game to your own cosmology. I will be (pleasantly) surprised if they make a similar effort this time.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 9149519, member: 58197"] I'm well aware that the Great Wheel is the default cosmology in 5E, thank you, and I don't like it, and I say so fairly regularly. However, in the 2014 rulebooks, it resides mostly in the DMG and the MM, which makes it mostly straightforward to excise or modify. The only PHB elements I can think of that put the cosmology "front and center" are a handful of high-level spells ([I]astral projection[/I] and [I]etherealness[/I] are the two that come to mind offhand). Beyond that, it's just a scattering of references in the text, and not all that many of those. I think most are in the warlock class writeup. When 5E was written, they were trying to reconcile 4E fans with those who stayed with 3E or went to Pathfinder, and so they tried to leave the lore flexible enough to accommodate both the Great Wheel and the (far superior) World Axis. As a side effect, that flexibility makes it easier to adapt the game to your own cosmology. I will be (pleasantly) surprised if they make a similar effort this time. [/QUOTE]
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