Among the northern barbarians, perhaps. In civilized regions, it's called Al-Toril.Southern Oracle said:Technically, the name for the planet on which the Forgotten Realms, Al-Qadim, Kara-Tur, and Maztica campaign settings take place is Abeir-Toril.
Do people have any thoughts on why designers tend to make the worlds they describe into planets?
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Thanks for this. I had no idea about any of this stuff. It does sort of put things in context.Ambrus said:The main settings; Greyhawk, Dragonlance and Forgotten Realms were all detailed in planetary terms during the second edition so that they could be used in conjunction with the Spelljammer setting which was in full production at the time. It simply hasn't been changed or updated since then. The planetary status of other settings for that period; such as Dark Sun and Ravenloft were likewise clarified to clear up how they did or didn't match up with the Spelljammer setting:... etc.
That seems strange to me for some reason. These guys are creative fellows; it just seems odd, given the prevalence of worldviews in the past that didn't think in these terms. It just seems to me that if you're writing about a world full of gods and magic that planetary systems would hardly be the first thing you would think of. But maybe it's just further evidence that I'm weird.I suspect the reason that designers usually make campaing settings on planets is because it's easier for them to imagine them the way we're all used to thinking of worlds.
Again and again, no less; after all, it's turtles all the way down.That, and because some PCs would innevitably try to attack and kill the giant turtle supporting the world on its back if they could find it. Imagine the XP... *drools*![]()
Cerilia was the main continent the action took place on.. I think the planet was called Aebrynis.BOZ said:Birthright... ah, i know i've heard it before... was it Cerilia or was that a country?
fusangite said:These guys are creative fellows; it just seems odd, given the prevalence of worldviews in the past that didn't think in these terms. It just seems to me that if you're writing about a world full of gods and magic that planetary systems would hardly be the first thing you would think of.
Hawklord said:There are 11 "planetary" bodies in the Greyhawk system (or crystal sphere).
This is all from the Greyspace book for Spelljammer so how much of this is still canon in third edition who knows!
- Oerth (standard Greyhawk setting) which all the others orbit round.
- Kule - one of Oerth's moons (airles moon with drow mind-flayer and kuo-toa underground)
- Raeni - oerthlike atmosphere various settlers and monsters
- Liga - Oerth's sun inhabited by various fire-based creatures
- The Grinder - basically an asteroid belt with lots of undead
- Edill - an "air world" mostly inhabited by dragons
- Gnibile - another "air world" with flying rocks inhabited by undead
- Conatha - a "water body" inhabited by various sahuagin mermen etc.
- Ginsel - A crescent shaped body inhabited mostly by humans
- Borka - a cluster of thousands of rocks inhabited by gobiloids and orcs
- Greela - another "cluster body" inhabited by humans and elves
- The Spectre - a "disk world" inhabited by various races
Amrbus said:They are, in order, out from the sun:
• Anadia (Sperical earth planet with Umber Hulks and polar halflings inhabitants)
• Coliar (Spherical gas planet w/ floating earth islands, aarakocra and lizardmen inhabitants)
• Abeir-Toril (Spherical earth planet)
• Karpri (Spherical water planet inhabited by aquatic elves and giant insects)
• Chandos (Spherical water planet inhabited by humans, dwarves and orcs)
• Glyth (Spherical earth planet w/ rings with mind flayer and humanoid slave inhabitants)
• Garden (A cluster of asteroids held together by a huge living plant called Yggdrasil's child)
• H'Catha (A flat water world with a single mountain on both sides; inhabited by beholders)
Mark Plemmons said:Technically, in the Kingdoms of Kalamar campaign setting, Tellene is a continent, though its inhabitants believe it encompasses the entirety of the planet. Tellene has a warm-to-temperate climate. The southernmost tip of Tellene lies at roughly 20º latitude, while the northernmost explored areas rest at about 54º latitude. The sun rises in the east and sets in the west.
So Tellene is the name for the continent and the name for the planet.
Orbiting Tellene are three moons: Diadolai (Elven Moon), Pelselond (Big Star) and Veshemo (Mother Above). Diadolai is the smallest of the three moons and is reddish-pink in color. It is on an 80 day cycle from full moon to full moon. For most of the 80 day period, however, Diadolai does not appear in the nighttime sky. Because of its size (about 1/3 the size of Veshemo), Diadolai does not give off much light, even when full. The elves believe Diadolai to be the home of the gods.
Pelselond is a small moon as well, appearing only slightly larger than Diadolai. Pelselond’s full moon cycle is approximately 34 days and it usually appears white or off-white in color. Pelselond has an elliptic orbit and therefore, appears to be moving at varying speeds across the sky.
Veshemo is the largest of the three moons and occasionally eclipses the other moons from view. It is on a 28 day cycle, which is the basis for the calendar that most of Tellene uses. On the 14th of every month Veshemo is full; but being pale yellow in color, Veshemo gives off only slightly more light than Pelselond.
Every 280 years the three moons are aligned and full simultaneously. This event is recognized, but not necessarily celebrated, by almost every religion on Tellene. Veshemo and Diadolai are full together on various days in a 20 year cycle. Veshemo and Pelselond as well as Pelselond and Diadolai are full together at least once per year. Veshemo, Pelselond and Diadolai align or are full concurrently once every few years in a 40 year cycle. Two of the moons are in alignment several times a year.
The Brightstar: Another star exists only about half a light year away from Tellene’s. It is a double star with its twin being a black hole. The two rotate around each other so this very bright star slowly disappears and then reappears. Some hold that the two stars influence good and evil. While the Brightstar shines goodwill prospers, but when it dims, evil reigns supreme.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.