Planetouched Peril

"I shall also need a mount if I am to keep up."

What is wrong with walking.... I LIKE walking.....
 
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*Those wishing to go to the Horse Trainer's Guild can find it easily. It's just across the way from the Adventurer's Guild, and the pastures full of riding animals stretch out behind it. Its symbol of a horse's head is above the door, and several horses tied to the hitching posts out front advertise it further.*

*Inside there are already several other people, traveling mercenaries by the looks of it, who are signing some contracts at the counter. When you go inside and say you're interested in buying, a leathery-faced man in dusty traveling clothes breaks into a smile.*

"Well then, you're quite in luck. What kind of beasts are you looking for? And what kind of riders are you?" he asks. When he learns that some have good riding experience and some don't, some are looking for warhorses and some aren't, he give a rueful chuckle. "Well, I'll just have to show you a selection then won't I? I'm Horsemaster Rulo, by the by. Just wait here a bit."

*You wait in the relatively cool shade of the guildhall for about a half hour, and then a runner comes and fetches you. In a nearby corral, three groups of horses are tethered in bunches, more or less spaced out around the fence. Rulo stands nearby one bunch as you come up.*

"Now, I've had a few of each of types you might be interested brought up. These ones here are the light warhorses. We don't keep too much of the heavy, but if you think you'll be needing them I'll have a few brought up. Anyways, this first one here is Featherhoof, she's of even temper, but good for a smaller rider. Win her trust and she'll fight well for you, she's very sweet with those she favors. She also runs like the wind. For her and tack, 180 gold."

*Featherhoof is smaller than the other warhorses, and very elegant of form, with long legs and large nostils. She's bone white with a light tan mane, and doesn't seem too nervous.*

"This next one here is Goldfire. He's a bit bigger, for a more armored rider. He's a wicked fighter, steady in combat, with keen senses. Also vain as anything, and loves to be brushed. He'd be going, with tack, for 185 gold. He's a real showy beast, but he is gelded, so no worries about him running off after the ladies," Rulo says with a laugh.

*Goldfire lives up to his name, his coat is a brillant shade of gold, his shimmering mane just a shade darker. He seems to preen and bit and arch his neck when Rulo speaks of him.*

"This one here is Heavenborn, one of our finest. She's not to be matched in fighting spirit or stamina, and few who are set in her sights to be attacked survive. She's steady as all in combat or storm, and will actually jump through fire at her true master's bidding. She's heaven-touched as well, which means we can only sell her to certain people, as she'd savage those that mistreated her in anyway. Beasts like these can go for up to a thousand, but because she's young and the fact that we can't sell her to just anyone, we're setting her price at 450 gold."

*Heavenborn seems to glow very faintly in the light, her pale golden hide and molten silver mane and tail seemingly catching the sunlight. She regards you with her golden eyes, as if measuring something.*

"This next one is Earth Hammer. He's a gelding, solid and steady, can go all day without tiring, and has one of the strongest kicks I've ever witnessed. Nothing can phase him, not even lightning. He goes for 170 gold, tack included."

*Earth Hammer is a warm brown, with a darker mane, well-muscled and solid. He stands firm, seemingly anchored in the earth, as if it would take an earthquake to move him.*

"That last one down at the end is Viper. I wouldn't recommend him for any but the most experienced riders. He's fast, lightning fast, but he likes using his teeth. He's also one of the only horses I've ever seen face down and kill a poisonous snake. He's got a bad temper, but a lot of spirit. If you want him, you'd have to finish taming him yourself, but he'll fight for you. You just have to make sure he doesn't fight you too. We're letting him go with tack for 100 gold. And one last warning, he's a stallion, we've never been able to geld him and we don't like to resort to magic to do so."

*Viper lives up to his name by having a long, lean bone structure, a rather serpentine head, and yellow eyes. He's coal black from nose to tail, and dances a little in place. You note that he's tied off a bit away from the others.*

"Now, these next ones are just good riding horses, not trained for battle. They aren't going to start too much at twigs breaking or even thunder and lightning, just don't expect them to act like calvary. These three are sisters, sweet-tempered and loving. We have Apple-eater, Cherry Blossom, and Sweet Spring. The sisters will be 100 gold with tack."

*Apple-eater is the plumpest of the bunch, a roan mare with a placid demenor. Cherry Blossom is a bit more elegant and playful, tossing her head a bit and sniffing with interest at everything. Sweet Spring seems a bit shy and a touch more nervous than the others, with a white mane and tail.*

"This one is a Garnet horse, gelding, lovely beast, good for making a good impression. He's got a touch of nerves, but he's good for scenting things out on the trail before you can hear them. He's named Saffron and he'll go for 150 with tack."

*Saffron is elegantly proportioned, with a coat that is a lovely shade of reddish orange, with a mane like flames. He whuffs and sniffs and dances when you all come near, as if eager to see what you're all about.*

"Now, some of you said you had no real riding experience. If you aren't too proud to ride a donkey or mule, we have some fine trail-bred beasts here. They're very calm, don't start as all, and are fairly gentle. Excellent for a first-time rider that still needs to cover a bit of ground or keep up with horses. These two donkeys are Dirt and Clod, twins they were. Silly names, to be sure, but they're funny beasts. They go for twenty gold, with tack."

*Dirt and Clod are dusty brown animals, their long ears twitching when someone speaks, their stiff little tails switching to keep off flies. Dirt seems to be a trifle larger than his twin, while Clod seems a bit more energetic.*

"And this mule here is Honeybee. Not even magic being cast on her back can phase her. She was brought here by a wizard who sold her and went out on a caravan, and he was sad to part with her. He said she was as steady as the rocks, with a gait smooth enough to sleep through. She goes for 25 gold."

*Honeybee is a small, sturdy-look animal with a golden-brown coat. She regards everyone with an experienced brown eye.*

~~~

*After horse-buying, you can make your way to the temple of Pelor. There's a small side chapel where such transactions for potions and whatnot are handled. One of the other acolytes, a young woman named Drusa, is there to handle donations.*

"For potions of healing, we would usually request a donation of fifty gold, but seeing as you're the ones that will be aiding Brother Pharos, we can do no less than aid you as well. A donation of forty gold to the church would be what we would need," she says pleasently.

~~~

*The general goods store is called Wal-Bal-Of-All, and is run by a tirelessly energetic gnome and his three identical brothers. Their store has all manner of goods one would need for travel, rope, lanterns, torches, trail rations, the lot. Trail rations are packaged for a week or month worth of traveling, as well as individual packets. Individual packets are five silver, a week's worth is three gold, and a month's worth is twelve gold.*
 
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"This next one is Earth Hammer. He's a gelding, solid and steady, can go all day without tiring, and has one of the strongest kicks I've ever witnessed. Nothing can phase him, not even lightning. He goes for 170 gold, tack included."

*Earth Hammer is a warm brown, with a darker mane, well-muscled and solid. He stands firm, seemingly anchored in the earth, as if it would take an earthquake to move him.*

*At hearing of the beast called Earth Hammer, Ashlie nears him.*

He seems well and fit for our journey. Perhaps I will purchase this one.

"That last one down at the end is Viper. I wouldn't recommend him for any but the most experienced riders. He's fast, lightning fast, but he likes using his teeth. He's also one of the only horses I've ever seen face down and kill a poisonous snake. He's got a bad temper, but a lot of spirit. If you want him, you'd have to finish taming him yourself, but he'll fight for you. You just have to make sure he doesn't fight you too. We're letting him go with tack for 100 gold. And one last warning, he's a stallion, we've never been able to geld him and we don't like to resort to magic to do so."

*Viper lives up to his name by having a long, lean bone structure, a rather serpentine head, and yellow eyes. He's coal black from nose to tail, and dances a little in place. You note that he's tied off a bit away from the others.*

*Looking over Earth Hammer, she instinctively glances over at Rulo and spies Viper. With a glint in her eye, she walks near the horse.*

It seems that his dark hide would better compliment me in the journey. If only I were a better rider...

"I would like to purchase Earth Hammer. The price is a bit high, but I see his worth. How do these beasts handle other beasts? I have a riding dog that is my companion and would not like the horses to be startled by it."
 

"They can handle about anything, a riding dog should be no problem. Besides, nothing fazes Earth Hammer," Rulo says with a smile. "Viper caught you eye, didn't he? He's a magnificent beast, but I'm pleased you know your own limits."
 


Isida Kep'Tukari said:
"They can handle about anything, a riding dog should be no problem. Besides, nothing fazes Earth Hammer," Rulo says with a smile. "Viper caught you eye, didn't he? He's a magnificent beast, but I'm pleased you know your own limits."

*Ashlie pays Rulo 170gc for the steed, satisfied with her purchase. She then heads over to the General Store, adding 2 Sunrods, a Map Case, a signal whistle, a signet ring, 2 weeks of trail rations, and some feed for her newly acquired steed.*

It seems that the temple here has some potions at a nice discounted price. It may be foolish to pass this opportunity up.

*Making her last stop at the temple, she donates 80gc for a pair of Cure Light Wounds potions. Afterwards, she heads back to the Adventurer's Guild, waiting on the others to arrive and finsih out their preperations for their first assignment. With a quick glance in the direction of where she left Shilo, she gives a quick, sharp whistle in that direction. Soon enough, Shilo makes his way to her, sniffing her and rubbing against her leg in his fashion of saying hello. He sniffs at Earth Hammer, and seems as though the new company does not phase him. Ashlie is redy to go.*

OOC - Will update Ashlie's Character sheet to reflect her new purchases and coin count.
 

"This next one here is Goldfire. He's a bit bigger, for a more armored rider. He's a wicked fighter, steady in combat, with keen senses. Also vain as anything, and loves to be brushed. He'd be going, with tack, for 185 gold. He's a real showy beast, but he is gelded, so no worries about him running off after the ladies," Rulo says with a laugh.

*Goldfire lives up to his name, his coat is a brillant shade of gold, his shimmering mane just a shade darker. He seems to preen and bit and arch his neck when Rulo speaks of him.*

Heavenborn is indeed a magnificent steed, but well beyond my means. This horse Goldfire would seem to be more than adequate, though. In fact, he reminds me of a horse one of the more worldly priests had back in Andulvey. I believe I will purchase this Goldfire. We should be well suited, both head strong and vain. Pharos laughs inwardly.

Pharos says to Rulo, "I should like to purchase this one, Goldfire." Pharos approaches the beast and strokes his mane and nose. "You and I will do great things, you are fortunate to be here today." Pharos than pats the horse on the side of the head and turns to pay Rulo. He also purchases a weeks worth of feed.

*After the transaction is complete, Pharos goes to the general store and purchases a weeks worth of trail rations. He then returns to the temple were he says good bye tothe other priests, and takes a moment to speak with Darqu and to thank him for his guidance. He then retreats to the temple to pray and leaves a donation of 10 gp with the acolyte on duty in the sanctuary. With that, Pharos gathers his gear, dons his armor, and heads back to the adventurers guild to meet his companions.*
 
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"And this mule here is Honeybee. Not even magic being cast on her back can phase her. She was brought here by a wizard who sold her and went out on a caravan, and he was sad to part with her. He said she was as steady as the rocks, with a gait smooth enough to sleep through. She goes for 25 gold."

*Honeybee is a small, sturdy-look animal with a golden-brown coat. She regards everyone with an experienced brown eye.*

Luckily, there seems to be even a mount suited for me.

*Approaching the mule, Jabin hoped the creature would not become skittish at his approach, as he knew animals had a far keener sense of smell than mankind did.*

"If she has been trained by a magus, then I will take her. Hopefully, she can teach me the finer aspects of riding while we travel, and in turn, I can give her a change of scenery."

*Looking into the creature's eyes, Jabin wondered how much influence the prior mage had on the creature, as he knew that some magic users could increase the natural abilities of an animal with spells and enchantments.*

OOC: Any word on the magic user scrolls?
 
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*Jabin, as you took Honeybee away she sniffed at you politely, and butted against your chest gently. Earth Hammer plodded steadily at Ashlie's tug on his halter, while Goldfire required a bit more coaxing (and a small treat) before he would consent to follow his new master.*

*Jabin, at the Adventurer's Guild Sarwen can show you what scrolls she has. She keeps two of all the cantrips on hand always (each are 12gp and 5sp). She also has two scrolls each of alarm, animate rope, burning hands, color spray, comprehend languages, detect secret doors, detect undead, endure elements, expeditious retreat, feather fall, identify, mage armor, magic missile, mount, silent image, and unseen servant (all are 25 gp, aside from identify, which is 125gp). In addition she also has one scroll each of fog cloud (150gp), fox's cunning (150gp), glitterdust (150gp), levitate (150gp), mirror image (150gp), protection from arrows (150gp), rope trick (150gp), web (150gp), daylight (525gp), dispel magic (375gp), fly (375gp), major image (375gp), sepia snake sigil (875gp), slow (375gp), and water breathing (375gp).*

*She has three potions each of jump (50gp), endure elements (50gp), darvision (300gp) and remove fear (50gp), and two oils each of mage armor (50gp), magic weapon (50gp), darkness (300gp), and invisibility (300gp).*

*When people get back to the Adventurer's Guild, you can see a group of twenty people, men and women dressed in plain brown robes, saddling horses, loading supplies, and hitching up wagons in the staging area to the right of the guildhall. You'd guess these are probably the Halaran pilgrims you are to guard.*

*At the Horsetrainer's Guild, Horsemaster Rulo looks over at Saku as the others in his party pick their mounts and begin to leave.*

"Well, have you found one here to your liking lad? Or are you looking for a different beast? We have many, and I can bring up more if one of these doesn't suit," he says genially.
 

*as Pharos rides up towards the adventurer's guild, he looks about and finds that not all of his companions have returned. He dismounts Goldfire and leads him into some shade where he brushes the beast, all the while keeping an eye on the pilgrims milling about in the street.*

These simple folk look like they need protecting. If I were a brigand and saw them riding across the plain, I would be licking my lips. Like a wolf who has stumbled on a flock of sheep.
 
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