*Those wishing to go to the Horse Trainer's Guild can find it easily. It's just across the way from the Adventurer's Guild, and the pastures full of riding animals stretch out behind it. Its symbol of a horse's head is above the door, and several horses tied to the hitching posts out front advertise it further.*
*Inside there are already several other people, traveling mercenaries by the looks of it, who are signing some contracts at the counter. When you go inside and say you're interested in buying, a leathery-faced man in dusty traveling clothes breaks into a smile.*
"Well then, you're quite in luck. What kind of beasts are you looking for? And what kind of riders are you?" he asks. When he learns that some have good riding experience and some don't, some are looking for warhorses and some aren't, he give a rueful chuckle. "Well, I'll just have to show you a selection then won't I? I'm Horsemaster Rulo, by the by. Just wait here a bit."
*You wait in the relatively cool shade of the guildhall for about a half hour, and then a runner comes and fetches you. In a nearby corral, three groups of horses are tethered in bunches, more or less spaced out around the fence. Rulo stands nearby one bunch as you come up.*
"Now, I've had a few of each of types you might be interested brought up. These ones here are the light warhorses. We don't keep too much of the heavy, but if you think you'll be needing them I'll have a few brought up. Anyways, this first one here is Featherhoof, she's of even temper, but good for a smaller rider. Win her trust and she'll fight well for you, she's very sweet with those she favors. She also runs like the wind. For her and tack, 180 gold."
*Featherhoof is smaller than the other warhorses, and very elegant of form, with long legs and large nostils. She's bone white with a light tan mane, and doesn't seem too nervous.*
"This next one here is Goldfire. He's a bit bigger, for a more armored rider. He's a wicked fighter, steady in combat, with keen senses. Also vain as anything, and loves to be brushed. He'd be going, with tack, for 185 gold. He's a real showy beast, but he is gelded, so no worries about him running off after the ladies," Rulo says with a laugh.
*Goldfire lives up to his name, his coat is a brillant shade of gold, his shimmering mane just a shade darker. He seems to preen and bit and arch his neck when Rulo speaks of him.*
"This one here is Heavenborn, one of our finest. She's not to be matched in fighting spirit or stamina, and few who are set in her sights to be attacked survive. She's steady as all in combat or storm, and will actually jump through fire at her true master's bidding. She's heaven-touched as well, which means we can only sell her to certain people, as she'd savage those that mistreated her in anyway. Beasts like these can go for up to a thousand, but because she's young and the fact that we can't sell her to just anyone, we're setting her price at 450 gold."
*Heavenborn seems to glow very faintly in the light, her pale golden hide and molten silver mane and tail seemingly catching the sunlight. She regards you with her golden eyes, as if measuring something.*
"This next one is Earth Hammer. He's a gelding, solid and steady, can go all day without tiring, and has one of the strongest kicks I've ever witnessed. Nothing can phase him, not even lightning. He goes for 170 gold, tack included."
*Earth Hammer is a warm brown, with a darker mane, well-muscled and solid. He stands firm, seemingly anchored in the earth, as if it would take an earthquake to move him.*
"That last one down at the end is Viper. I wouldn't recommend him for any but the most experienced riders. He's fast, lightning fast, but he likes using his teeth. He's also one of the only horses I've ever seen face down and kill a poisonous snake. He's got a bad temper, but a lot of spirit. If you want him, you'd have to finish taming him yourself, but he'll fight for you. You just have to make sure he doesn't fight you too. We're letting him go with tack for 100 gold. And one last warning, he's a stallion, we've never been able to geld him and we don't like to resort to magic to do so."
*Viper lives up to his name by having a long, lean bone structure, a rather serpentine head, and yellow eyes. He's coal black from nose to tail, and dances a little in place. You note that he's tied off a bit away from the others.*
"Now, these next ones are just good riding horses, not trained for battle. They aren't going to start too much at twigs breaking or even thunder and lightning, just don't expect them to act like calvary. These three are sisters, sweet-tempered and loving. We have Apple-eater, Cherry Blossom, and Sweet Spring. The sisters will be 100 gold with tack."
*Apple-eater is the plumpest of the bunch, a roan mare with a placid demenor. Cherry Blossom is a bit more elegant and playful, tossing her head a bit and sniffing with interest at everything. Sweet Spring seems a bit shy and a touch more nervous than the others, with a white mane and tail.*
"This one is a Garnet horse, gelding, lovely beast, good for making a good impression. He's got a touch of nerves, but he's good for scenting things out on the trail before you can hear them. He's named Saffron and he'll go for 150 with tack."
*Saffron is elegantly proportioned, with a coat that is a lovely shade of reddish orange, with a mane like flames. He whuffs and sniffs and dances when you all come near, as if eager to see what you're all about.*
"Now, some of you said you had no real riding experience. If you aren't too proud to ride a donkey or mule, we have some fine trail-bred beasts here. They're very calm, don't start as all, and are fairly gentle. Excellent for a first-time rider that still needs to cover a bit of ground or keep up with horses. These two donkeys are Dirt and Clod, twins they were. Silly names, to be sure, but they're funny beasts. They go for twenty gold, with tack."
*Dirt and Clod are dusty brown animals, their long ears twitching when someone speaks, their stiff little tails switching to keep off flies. Dirt seems to be a trifle larger than his twin, while Clod seems a bit more energetic.*
"And this mule here is Honeybee. Not even magic being cast on her back can phase her. She was brought here by a wizard who sold her and went out on a caravan, and he was sad to part with her. He said she was as steady as the rocks, with a gait smooth enough to sleep through. She goes for 25 gold."
*Honeybee is a small, sturdy-look animal with a golden-brown coat. She regards everyone with an experienced brown eye.*
~~~
*After horse-buying, you can make your way to the temple of Pelor. There's a small side chapel where such transactions for potions and whatnot are handled. One of the other acolytes, a young woman named Drusa, is there to handle donations.*
"For potions of healing, we would usually request a donation of fifty gold, but seeing as you're the ones that will be aiding Brother Pharos, we can do no less than aid you as well. A donation of forty gold to the church would be what we would need," she says pleasently.
~~~
*The general goods store is called Wal-Bal-Of-All, and is run by a tirelessly energetic gnome and his three identical brothers. Their store has all manner of goods one would need for travel, rope, lanterns, torches, trail rations, the lot. Trail rations are packaged for a week or month worth of traveling, as well as individual packets. Individual packets are five silver, a week's worth is three gold, and a month's worth is twelve gold.*