Zappo said:...Great DMs can plan AND wing, and there lies the art.
Exactly.
You plan the adventure, and wing that which you did not plan for.
Zappo said:...Great DMs can plan AND wing, and there lies the art.
When a GM runs a game where he is able to instantly respond to everything you do, without a moment of hesitation or befuddlement, as if he had forseen every choice you would make, then he's an artist.tonym said:Having played in his game a few times, I think his adventures could use a LOT more planning. But maybe I’m a dork who cannot appreciate Art when I see it...
tonym said:“A primitive painter, when depicting a brick wall on a canvas, will use tiny brushes and will paint every brick and stripe of mortar in the wall. This person is a Craftsman and his painting is a Craft. A true artist, on the other hand, will paint the wall with a large brush, filling in huge areas with quick strokes. He will only paint a few bricks, and yet will still create the impression of a brick wall, and his painting will be Art.”
So he wings the adventures because he is an Artist, not a Craftsman.
joshwitz said:think the painter/craftsman analogy is not quite valid. I like to see DM'ing as something akin to a Jazz musician. A good Jazz musician has to know the basic chord structure of a song cold, as well as spend tons of time practicing scales and riffs. Once he starts performing however, he's improvising his parts based on what the other musicians are playing. He's not just playing randomly, but listening to what the other performers are doing and using all the skills he's practiced to make art on the fly.