questbreaker
First Post
i have a game in a few days and i am looking for some answers to a few questions so i can plan an ambush.
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part 1- the background info
the party consists of myself (a lv5 druid with a medium earth elemental companion), a lv7 fighter, and a lv5 sorceror.
our enemy is a (lv 9-10) necromancer with two well-buffed skeletons (7-11 HD). our enemy made off with a bag of holding containing all our party's loot. we need to get it before he goes and sells it all, we are about 5 days from the nearest town.
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part 2-my plan
our party will most likely die if we face them, so the only way to get our loot back is an ambush, and we need to neutralize the enemy spellcaster and avoid confronting his skeletons in melee. my plan is to use 'entangle' on the spellcaster while he lies there sleeping, so he wont be able to cast any (non-stilled) spells. then i will have my earth elemental come up from underground and get the bag of holding and pull it underground with him via earth glide. then to cover the escape, i will cast 'obscuring mist'. if the skeletons give chase i will use 'soften earth and stone' underneath them to slow them or perhaps the sorceror can use lots of 'web' from the wand of web he has. with the 'web' all over the place i could cast flaming sphere in that area do do some added fire damage and burn the webs, then everytime web is cast with an area that overlaps the flaming sphere, it will do added fire damage. then our party runs as fast as we can.
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part 3-my questions
1. how good does this plan sound?
2. are there any tactical or rules errors i have made?
3. where can i find the rules for bringing items and/or opponents underground with my elemental via earth glide?
_______
part 1- the background info
the party consists of myself (a lv5 druid with a medium earth elemental companion), a lv7 fighter, and a lv5 sorceror.
our enemy is a (lv 9-10) necromancer with two well-buffed skeletons (7-11 HD). our enemy made off with a bag of holding containing all our party's loot. we need to get it before he goes and sells it all, we are about 5 days from the nearest town.
________
part 2-my plan
our party will most likely die if we face them, so the only way to get our loot back is an ambush, and we need to neutralize the enemy spellcaster and avoid confronting his skeletons in melee. my plan is to use 'entangle' on the spellcaster while he lies there sleeping, so he wont be able to cast any (non-stilled) spells. then i will have my earth elemental come up from underground and get the bag of holding and pull it underground with him via earth glide. then to cover the escape, i will cast 'obscuring mist'. if the skeletons give chase i will use 'soften earth and stone' underneath them to slow them or perhaps the sorceror can use lots of 'web' from the wand of web he has. with the 'web' all over the place i could cast flaming sphere in that area do do some added fire damage and burn the webs, then everytime web is cast with an area that overlaps the flaming sphere, it will do added fire damage. then our party runs as fast as we can.
______________
part 3-my questions
1. how good does this plan sound?
2. are there any tactical or rules errors i have made?
3. where can i find the rules for bringing items and/or opponents underground with my elemental via earth glide?