Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Plasmoid Druid Hands
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Argyle King" data-source="post: 8856406" data-attributes="member: 58416"><p>I was in a discussion with a friend about the Plasmoid racial features.</p><p></p><p>In particular, plasmoids have an ability to squeeze through small openings and an ability to create limbs (arms and legs) for themselves. </p><p></p><p>Druid Wildshape indicates that -while in beast form- you retain racial features and can use them "if the new form is physically capable of doing so."</p><p></p><p>My initial thought was that a plasmoid in beast form would not be able to sprout hands because that's not something an animal is physically capable of doing. </p><p></p><p>However, I think the "physically capable..." language is more for things like trying to use hands to hold something while in a form which does not have hands. </p><p></p><p>Another example would be that the tabaxi speed boost still works while in beast form, but arakocra's flight does not (unless in a form with wings). Eladrian feystep likewise still works.</p><p></p><p>I am also not exactly sure how to determine the physical limitations of generated blobby limbs. </p><p></p><p>So, what do you think? </p><p></p><p>Which plasmoid abilities still function in wildshape?</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8856406, member: 58416"] I was in a discussion with a friend about the Plasmoid racial features. In particular, plasmoids have an ability to squeeze through small openings and an ability to create limbs (arms and legs) for themselves. Druid Wildshape indicates that -while in beast form- you retain racial features and can use them "if the new form is physically capable of doing so." My initial thought was that a plasmoid in beast form would not be able to sprout hands because that's not something an animal is physically capable of doing. However, I think the "physically capable..." language is more for things like trying to use hands to hold something while in a form which does not have hands. Another example would be that the tabaxi speed boost still works while in beast form, but arakocra's flight does not (unless in a form with wings). Eladrian feystep likewise still works. I am also not exactly sure how to determine the physical limitations of generated blobby limbs. So, what do you think? Which plasmoid abilities still function in wildshape? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Plasmoid Druid Hands
Top