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Played It Review and Unboxing of the Call of Cthulhu Slipcase Set
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<blockquote data-quote="overgeeked" data-source="post: 8297998" data-attributes="member: 86653"><p>There’s a wealth of good options. I’ll repeat a few and add my own. Gateways to Terror is three short intro one-shots, designed for cons. From that, The Necropolis is my favorite. Doors to Darkness has five one shots. None More Black and Darkness Beneath the Hill are really good. There’s also Dead Light. It’s nasty. Mansions of Madness, the old one, not the new one, has a great scenario...called Mansion of Madness. Some serious squick there. The Starter Set has Edge of Darkness, which I think is a great scenario. Especially if you use the zombies well. And bring Bertrand into it...zombie Bertrand cough cough. There’s Missed Dues from the Keeper Screen. The finale is rough. There’s also Cold Warning. Wendigos and a Great Old One...and its spawn. Some of those might take more than one session, but they’re all relatively short.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8297998, member: 86653"] There’s a wealth of good options. I’ll repeat a few and add my own. Gateways to Terror is three short intro one-shots, designed for cons. From that, The Necropolis is my favorite. Doors to Darkness has five one shots. None More Black and Darkness Beneath the Hill are really good. There’s also Dead Light. It’s nasty. Mansions of Madness, the old one, not the new one, has a great scenario...called Mansion of Madness. Some serious squick there. The Starter Set has Edge of Darkness, which I think is a great scenario. Especially if you use the zombies well. And bring Bertrand into it...zombie Bertrand cough cough. There’s Missed Dues from the Keeper Screen. The finale is rough. There’s also Cold Warning. Wendigos and a Great Old One...and its spawn. Some of those might take more than one session, but they’re all relatively short. [/QUOTE]
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Played It Review and Unboxing of the Call of Cthulhu Slipcase Set
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