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Played our first D&D Next Session - Questions and Impression
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<blockquote data-quote="Dragonblade" data-source="post: 5921479" data-attributes="member: 2804"><p>Our Rogue liked this element and no one in our group felt it was overpowered. But we focused more on combat and less on exploration.</p><p></p><p></p><p></p><p>Our wizard never used this spell, and just spammed shocking grasp all the time. Since the hobgoblins had metal on their armor, the DM gave the wizard combat advantage every time (per the spell description). Since movement was free without OAs, he would just run up, shock a monster, and run back behind cover or an ally.</p><p></p><p></p><p></p><p>Yes. That was our determination. You made a spiritual hammer attack and still got your normal action.</p><p></p><p></p><p></p><p>Yeah, the staff is just kind of a backup since using a range attack in melee grants disadvantage.</p><p></p><p></p><p></p><p>Well if the fighter took a critical and already had damage, but the wizard was just getting hit for the first time, I don't see the problem. But then again, I feel like any PC should be able to take a couple of hits from any monster before going down. We felt like PCs were generally ok HP wise, though the hobgoblin warlord seemed way too tough. We never fought the ogre. My group of mixed PF and 4e fans all felt that healing was too limited, especially with the requirement of needing a Healer's Kit to roll any recovery HD during a shortrest.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5921479, member: 2804"] Our Rogue liked this element and no one in our group felt it was overpowered. But we focused more on combat and less on exploration. Our wizard never used this spell, and just spammed shocking grasp all the time. Since the hobgoblins had metal on their armor, the DM gave the wizard combat advantage every time (per the spell description). Since movement was free without OAs, he would just run up, shock a monster, and run back behind cover or an ally. Yes. That was our determination. You made a spiritual hammer attack and still got your normal action. Yeah, the staff is just kind of a backup since using a range attack in melee grants disadvantage. Well if the fighter took a critical and already had damage, but the wizard was just getting hit for the first time, I don't see the problem. But then again, I feel like any PC should be able to take a couple of hits from any monster before going down. We felt like PCs were generally ok HP wise, though the hobgoblin warlord seemed way too tough. We never fought the ogre. My group of mixed PF and 4e fans all felt that healing was too limited, especially with the requirement of needing a Healer's Kit to roll any recovery HD during a shortrest. [/QUOTE]
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