Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Player character lv 10 wizard who is also smart player how to challenge?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Esker" data-source="post: 7952400" data-attributes="member: 6966824"><p>Others have already given good tips, but my advice:</p><p></p><p>* A level 10 wizard is <em>supposed</em> to be able to shut down / trivialize an encounter when they use their biggest spells. As you said, occasionally having a spellcaster with Counterspell is fair game, but doing this all the time is bad form. The same would apply to other strategies: don't try to have a countermeasure ready <em>every time</em> or it will feel like you're invalidating what should be a powerful character.</p><p></p><p>* That said, sometimes you can have counterspellers, or casters with disintegrate, or even brutes with an innate Fey Step type ability, or a burrowing speed, or who can shapeshift into a creature with a burrowing speed, who can escape a Wall of Force. No powerful ability should be countered constantly, but no powerful ability should be 100% unstoppable either. Ideally, when the wizard has used one of his top level resources, monsters who can escape should have to use some of their precious resources to do so as well --- disintegrate is a 6th level spell, and getting an enemy caster to burn a 6th level slot would be a good consolation prize. But again, don't do this too often (and if the encounter is unimportant enough that wall-of-force-ing everybody and walking away is a viable option, just let them! Reserve your countermeasures for foes that need to be defeated.)</p><p></p><p>* Wall of Force usually can't take somebody out; it's a divide-and-conquer strategy. Neither side can target anybody on the other side with anything, but the creature(s) trapped inside still get actions, which they can use to buff themselves, so the party has a tougher foe to face when the spell ends. This is again an easier proposition for a caster than a brute, but monsters can have any abilities (or potions of growth/flying/invulnerability) you want. A potion of invisibility and the hide action is a good way to mitigate the 'readied actions when the wall drops' issue.</p><p></p><p>* Intelligent enemies who aren't trapped would know to focus fire on the wizard to make him lose concentration.</p><p></p><p>* At level 10, Wall of Force can only be cast twice, maybe three times a day (if the wizard uses arcane recovery on another 5th level slot). Make it tough to decide whether a given fight is the right time for it. Even if you're not in the habit of running a lot of combat encounters in a day as the norm, if you have one or two days where the PCs have to slog through a lot of combats between rests, they will think more carefully about going nova. Intermittent and unpredictable reinforcement is the best way to shape behavior. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Esker, post: 7952400, member: 6966824"] Others have already given good tips, but my advice: * A level 10 wizard is [I]supposed[/I] to be able to shut down / trivialize an encounter when they use their biggest spells. As you said, occasionally having a spellcaster with Counterspell is fair game, but doing this all the time is bad form. The same would apply to other strategies: don't try to have a countermeasure ready [I]every time[/I] or it will feel like you're invalidating what should be a powerful character. * That said, sometimes you can have counterspellers, or casters with disintegrate, or even brutes with an innate Fey Step type ability, or a burrowing speed, or who can shapeshift into a creature with a burrowing speed, who can escape a Wall of Force. No powerful ability should be countered constantly, but no powerful ability should be 100% unstoppable either. Ideally, when the wizard has used one of his top level resources, monsters who can escape should have to use some of their precious resources to do so as well --- disintegrate is a 6th level spell, and getting an enemy caster to burn a 6th level slot would be a good consolation prize. But again, don't do this too often (and if the encounter is unimportant enough that wall-of-force-ing everybody and walking away is a viable option, just let them! Reserve your countermeasures for foes that need to be defeated.) * Wall of Force usually can't take somebody out; it's a divide-and-conquer strategy. Neither side can target anybody on the other side with anything, but the creature(s) trapped inside still get actions, which they can use to buff themselves, so the party has a tougher foe to face when the spell ends. This is again an easier proposition for a caster than a brute, but monsters can have any abilities (or potions of growth/flying/invulnerability) you want. A potion of invisibility and the hide action is a good way to mitigate the 'readied actions when the wall drops' issue. * Intelligent enemies who aren't trapped would know to focus fire on the wizard to make him lose concentration. * At level 10, Wall of Force can only be cast twice, maybe three times a day (if the wizard uses arcane recovery on another 5th level slot). Make it tough to decide whether a given fight is the right time for it. Even if you're not in the habit of running a lot of combat encounters in a day as the norm, if you have one or two days where the PCs have to slog through a lot of combats between rests, they will think more carefully about going nova. Intermittent and unpredictable reinforcement is the best way to shape behavior. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Player character lv 10 wizard who is also smart player how to challenge?
Top