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General Tabletop Discussion
*TTRPGs General
Player costuming, props etc in "table top" games.
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<blockquote data-quote="Janx" data-source="post: 5184928" data-attributes="member: 8835"><p>We once interogated a PC in live action</p><p></p><p>I emptied out my game room, setup chairs a small table and a lamp on an arm.</p><p></p><p>I put the player in the room, and gave him a sheet of paper, briefing him on what his PC knew, and basically explaining that the room was a cell, and it wasn't break-outable, that this would be a role-playing exercise.</p><p></p><p>We then turned off the AC, and waited 20 minutes or so before we sent in the first interogator....</p><p></p><p>Bear in mind, the PC had no memory of what he was being questioned on (just as the player lacked such info). We let it go on for a couple hours, swapping out interrogators, with breaks where the player had to sit in the room.</p><p></p><p>It turned out to be a really good session, with the PC learning that everybody died but him at the Battle of the Line right at the end.</p><p></p><p>A case of using the entire room as a prop, just to set the mood.</p></blockquote><p></p>
[QUOTE="Janx, post: 5184928, member: 8835"] We once interogated a PC in live action I emptied out my game room, setup chairs a small table and a lamp on an arm. I put the player in the room, and gave him a sheet of paper, briefing him on what his PC knew, and basically explaining that the room was a cell, and it wasn't break-outable, that this would be a role-playing exercise. We then turned off the AC, and waited 20 minutes or so before we sent in the first interogator.... Bear in mind, the PC had no memory of what he was being questioned on (just as the player lacked such info). We let it go on for a couple hours, swapping out interrogators, with breaks where the player had to sit in the room. It turned out to be a really good session, with the PC learning that everybody died but him at the Battle of the Line right at the end. A case of using the entire room as a prop, just to set the mood. [/QUOTE]
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