I have been playing around with that idea for awhile > i have also noticed that the static +10 was just your character "taking 10" on his AC.
i wouldn't go as far as to let a PC rolling a 1 or 2 (with his opponent having a longsword in hand) mean that he has been critically threatened (which was my interpreattion, correct me if i am wrong) because, he essentually is being threatened with twice as many crit. threats > one for the longsword being wielded by the PCs opponent (a 19-20 on his attack roll), and one for the PCs def roll (a def. roll of 1-2).
Also, i don't like the idea of a 1 = -10, and a 20 = 30. Simply, a 1 is a 1, and a 20 is a 20. i go by the standard critical hit method, and on a one, i generally have an AoO occur (if the character is threatened when he rolls to hit).
Other than those points, i have had one session in an Evil Realms Campaign which i am DMing, and i think i might run it by the guys to see if they'd like to roll for Defense. It may go either way, half are noobs and half arent, so it'll be interesting

. I was also thinking of implimenting a Armour as DR for this campaign, but one guy is a complete noob, so i dont want to freak him out (or kill too many of his characters)!!
Peace