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<blockquote data-quote="Reynard" data-source="post: 2553815" data-attributes="member: 467"><p>The issue is that the character's alignment is just another 'stat' on the character sheet, one that doesn't have a whole lot of value to these kinds of players outside of a few spells and magic items. The best solution with players like this is to kick alignment out the door. let them act how they want to act.</p><p></p><p>And then make them face the consequences of such actions. If all this happens in the deep dark of a dungeon, it is hard to bring about consequences -- until of course they have a few too many ales in the tavern and start bragging. or until the lower level adventurers or the local militia go in to the dungeon after the PCs as a 'clean up crew' and see the evidence of the PCs' actions. I'd be a little concerned if I was a local priest or ruler if I hear about a group of powerful adventurers who considered themselves beyond good and evil.</p><p></p><p>Cue the Inquisition. They'll never suspect it.</p><p></p><p>Another option is to use an Honor system, rather than alignment. There is a good one in Unearthed Arcana. Remember, it isn't Renown. It is a palpable quality that impacts how other beings respond to the PCs. Even if no one sees them use the kobold toddlers as mine detectors, their Honor knows and people respond accordingly (without knowing why).</p></blockquote><p></p>
[QUOTE="Reynard, post: 2553815, member: 467"] The issue is that the character's alignment is just another 'stat' on the character sheet, one that doesn't have a whole lot of value to these kinds of players outside of a few spells and magic items. The best solution with players like this is to kick alignment out the door. let them act how they want to act. And then make them face the consequences of such actions. If all this happens in the deep dark of a dungeon, it is hard to bring about consequences -- until of course they have a few too many ales in the tavern and start bragging. or until the lower level adventurers or the local militia go in to the dungeon after the PCs as a 'clean up crew' and see the evidence of the PCs' actions. I'd be a little concerned if I was a local priest or ruler if I hear about a group of powerful adventurers who considered themselves beyond good and evil. Cue the Inquisition. They'll never suspect it. Another option is to use an Honor system, rather than alignment. There is a good one in Unearthed Arcana. Remember, it isn't Renown. It is a palpable quality that impacts how other beings respond to the PCs. Even if no one sees them use the kobold toddlers as mine detectors, their Honor knows and people respond accordingly (without knowing why). [/QUOTE]
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