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Player just doing the same thing problem- please help.
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<blockquote data-quote="RyvenCedrylle" data-source="post: 4414478" data-attributes="member: 66726"><p>My $0.02, FWIW</p><p> </p><p>Other than the rogue not quite getting back to the party fast enough, your team has the basics down pretty well. They may not have style or grace yet, but the fundamentals are there. It sounds to me like you need to incorporate ranged attackers into your encounters. I don't remember the thread exactly ("grok my warlock," maybe?), but it was pretty well delineated that an archer striker does best when they're ignored - as opposed to the warlock who's best when attacked, and the rogue somehwere in the middle. A ranger, standing around, isolated from the group raining arrows into melee with impunity is going to regret that decision when faced with other long-range combatants. Getting some skirmishers past the paladin will help, but I would suggest enemy slingers/archers. That being said, your ranger is in fact doing what he or she is supposed to do, and should not be punished for it. </p><p> </p><p>Furthermore, a bow-based ranger is not going to want to scout ahead and risk ending up in melee. Consider giving the ranger (and maybe the rogue) other ways, occasionally, to 'scout ahead' that don't involve literally moving up to the front ranks. Trees if you're outside, listening through doors/windows, that sort of thing. Hopefully this gives you some ideas.</p></blockquote><p></p>
[QUOTE="RyvenCedrylle, post: 4414478, member: 66726"] My $0.02, FWIW Other than the rogue not quite getting back to the party fast enough, your team has the basics down pretty well. They may not have style or grace yet, but the fundamentals are there. It sounds to me like you need to incorporate ranged attackers into your encounters. I don't remember the thread exactly ("grok my warlock," maybe?), but it was pretty well delineated that an archer striker does best when they're ignored - as opposed to the warlock who's best when attacked, and the rogue somehwere in the middle. A ranger, standing around, isolated from the group raining arrows into melee with impunity is going to regret that decision when faced with other long-range combatants. Getting some skirmishers past the paladin will help, but I would suggest enemy slingers/archers. That being said, your ranger is in fact doing what he or she is supposed to do, and should not be punished for it. Furthermore, a bow-based ranger is not going to want to scout ahead and risk ending up in melee. Consider giving the ranger (and maybe the rogue) other ways, occasionally, to 'scout ahead' that don't involve literally moving up to the front ranks. Trees if you're outside, listening through doors/windows, that sort of thing. Hopefully this gives you some ideas. [/QUOTE]
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