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Player just doing the same thing problem- please help.
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<blockquote data-quote="Mad Hamish" data-source="post: 4414596" data-attributes="member: 25321"><p>If there's a 10gp/head reward for Kobolds then killing Kobolds is not 'for no good reason'.</p><p>Depending upon the campaign it might well be considered perfectly appropriate behaviour even for a good character. </p><p>If you (and the rest of the group from the sounds of it) don't want him to play that way then I'd recommend having a chat with him away from the rest of the group saying that you're aiming the campaign to be a bit more high fantasy and you'd like him to avoid that sort of behaviour because it doesn't fit the campaign all that well (don't say it's wrong or bad roleplaying or anything).</p><p></p><p></p><p></p><p>In all honesty here the problem appears to be less with the ranger and more with either the Paladin for hanging back or the rogue wandering away from the party before other people are ready for it.</p><p></p><p></p><p></p><p>If the Ranger is attacking then he is doing his job. If he's wandering off and not attacking then he isn't. From what you've written I can't be sure what is actually happening there.</p><p></p><p><from another post of yours></p><p></p><p></p><p>Without having been there it's tough to be sure what's going on. </p><p>From what you say at various places in the thread it does sound like the Rogue is starting most of the fights and drawing most of the heat which does suggest that they're doing too much. </p><p>The idea of scouting is to find out what's ahead, not to go ahead and try and solo it.</p><p>However the ranger seems like he's staying a long way away from the rest of the group and that does leave you very open to being isolated and cut to pieces.</p><p>It sounds to me like the Rogue player is a bit gung-ho but the fight had progressed enough that the Ranger had chosen what he was doing and had time to adjust so I'd say that the Ranger whining there was unjustified but he might be getting a bit frustrated with other people's expectations.</p><p></p><p></p><p></p><p>In all honesty I can't see a problem with killing sleeping enemy warriors in damned near any campaign.</p><p>If it's civilians then it gets less understandable.</p><p>Hopefully the talk above should straighten things out.</p></blockquote><p></p>
[QUOTE="Mad Hamish, post: 4414596, member: 25321"] If there's a 10gp/head reward for Kobolds then killing Kobolds is not 'for no good reason'. Depending upon the campaign it might well be considered perfectly appropriate behaviour even for a good character. If you (and the rest of the group from the sounds of it) don't want him to play that way then I'd recommend having a chat with him away from the rest of the group saying that you're aiming the campaign to be a bit more high fantasy and you'd like him to avoid that sort of behaviour because it doesn't fit the campaign all that well (don't say it's wrong or bad roleplaying or anything). In all honesty here the problem appears to be less with the ranger and more with either the Paladin for hanging back or the rogue wandering away from the party before other people are ready for it. If the Ranger is attacking then he is doing his job. If he's wandering off and not attacking then he isn't. From what you've written I can't be sure what is actually happening there. <from another post of yours> Without having been there it's tough to be sure what's going on. From what you say at various places in the thread it does sound like the Rogue is starting most of the fights and drawing most of the heat which does suggest that they're doing too much. The idea of scouting is to find out what's ahead, not to go ahead and try and solo it. However the ranger seems like he's staying a long way away from the rest of the group and that does leave you very open to being isolated and cut to pieces. It sounds to me like the Rogue player is a bit gung-ho but the fight had progressed enough that the Ranger had chosen what he was doing and had time to adjust so I'd say that the Ranger whining there was unjustified but he might be getting a bit frustrated with other people's expectations. In all honesty I can't see a problem with killing sleeping enemy warriors in damned near any campaign. If it's civilians then it gets less understandable. Hopefully the talk above should straighten things out. [/QUOTE]
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