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Player just doing the same thing problem- please help.
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<blockquote data-quote="Mengu" data-source="post: 4414741" data-attributes="member: 65726"><p>I think it's pretty fantastic that the rogue is always the one who gets into trouble and the party has to bail him out. I also don't see anything wrong with the Ranger trying to stay out of harms way and shoot either. I think as DM, your job is to challenge the Ranger a bit more, and go a bit easier on the rogue.</p><p> </p><p>If there is enemy artillary or skirmishers, have them slink to a flank and focus their range attackes on the Ranger once they notice him as a threat. Also throw more fights in tight quarters, where the Ranger has to choose between not having any valid targets, or being closer than 10 squares to the action. Throw some smoke or fog or have some fights in dense woods where there is no LoS beyond 5 squares. Use Lurkers that immobilize him and surprise him from behind. Create a situation where the others have to save his bacon for a change.</p><p> </p><p>Against the Rogue, if it looks like a pair of soldiers and a pair of skirmishers are lined up to shank him, have one of the Soldiers say with confidence, "I got this one handled" and the other three can run around the rogue to get to the rest of the party. It'll still put the rogue in a hard place, but it won't eat up three quarters of his hitpoints on the first turn.</p><p> </p><p>The only thing the ranger is doing wrong is the way he seems to complain to the other players about their tactics. Tell him if he has any problems with their tactics, he should take it up with the others <em>in character.</em> This could solve some of your problems.</p><p> </p><p>He also seems to have a bit too much self confidence. Destroy it. Give him red herrings with a whisp of truth in them. Misguide him into making a mistake. Give one of the other characters hints about the improbable truth. It's not easy to do and you need an elaborate layout, but it should be quite rewarding, and may get his character to start trusting some of the others. Of course, you then have to give them a chance to fix the mistake.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4414741, member: 65726"] I think it's pretty fantastic that the rogue is always the one who gets into trouble and the party has to bail him out. I also don't see anything wrong with the Ranger trying to stay out of harms way and shoot either. I think as DM, your job is to challenge the Ranger a bit more, and go a bit easier on the rogue. If there is enemy artillary or skirmishers, have them slink to a flank and focus their range attackes on the Ranger once they notice him as a threat. Also throw more fights in tight quarters, where the Ranger has to choose between not having any valid targets, or being closer than 10 squares to the action. Throw some smoke or fog or have some fights in dense woods where there is no LoS beyond 5 squares. Use Lurkers that immobilize him and surprise him from behind. Create a situation where the others have to save his bacon for a change. Against the Rogue, if it looks like a pair of soldiers and a pair of skirmishers are lined up to shank him, have one of the Soldiers say with confidence, "I got this one handled" and the other three can run around the rogue to get to the rest of the party. It'll still put the rogue in a hard place, but it won't eat up three quarters of his hitpoints on the first turn. The only thing the ranger is doing wrong is the way he seems to complain to the other players about their tactics. Tell him if he has any problems with their tactics, he should take it up with the others [I]in character.[/I] This could solve some of your problems. He also seems to have a bit too much self confidence. Destroy it. Give him red herrings with a whisp of truth in them. Misguide him into making a mistake. Give one of the other characters hints about the improbable truth. It's not easy to do and you need an elaborate layout, but it should be quite rewarding, and may get his character to start trusting some of the others. Of course, you then have to give them a chance to fix the mistake. [/QUOTE]
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