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Player just doing the same thing problem- please help.
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<blockquote data-quote="UngeheuerLich" data-source="post: 4415099" data-attributes="member: 59057"><p>don´t force them to play in ways they don´t like... but as already suggested: use monsters which strike the ranger...</p><p></p><p>I once had this "problem" in 3rd edition... one huge lance through his chest leaving him with 3 hp in midair convinced him raising his constitution to 14 before increasing dex or strength to an even number. A hook horror smadhing his flaming bow with an opportunity attack convinced him not to use his bow in melee range again, and finally giving him to an intelligent sword made him balance out his melee over the next few levels, so he was quite a contribution the group in melee or in ranged combat as needed...</p><p></p><p>Maybe having fights in very close spaces helps to let him think about melee powers or hybrid powers... i think reducing his damage output because he can´t use his bow really effectively will work wonders... (rule that he can only shoot through allies when they have enough room to duck away to let the ranger have a clear shot... let him hit the back of an ally on a critical failure etc...)</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4415099, member: 59057"] don´t force them to play in ways they don´t like... but as already suggested: use monsters which strike the ranger... I once had this "problem" in 3rd edition... one huge lance through his chest leaving him with 3 hp in midair convinced him raising his constitution to 14 before increasing dex or strength to an even number. A hook horror smadhing his flaming bow with an opportunity attack convinced him not to use his bow in melee range again, and finally giving him to an intelligent sword made him balance out his melee over the next few levels, so he was quite a contribution the group in melee or in ranged combat as needed... Maybe having fights in very close spaces helps to let him think about melee powers or hybrid powers... i think reducing his damage output because he can´t use his bow really effectively will work wonders... (rule that he can only shoot through allies when they have enough room to duck away to let the ranger have a clear shot... let him hit the back of an ally on a critical failure etc...) [/QUOTE]
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Player just doing the same thing problem- please help.
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