D&D General "Player Skill" versus DM Ingenuity as a playstyle.


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If you really want to throw your players for a loop, play a different game.
statler and waldorf muppets GIF
 


The way to reduce that price is to not give the player information about things your character doesn't (yet) know.
You cannot reduce the price to zero--and every reduction carries with it costs in other places instead. Hence, it is not true that all possible reductions are always valuable. Some things come at too high a price.
 

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