Player skill vs character skill?


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If you really want to challenge the players, make a situation where they have to talk about their feelings!
Or have them cooperate with each other like a cohesive team.

Or solve a big problem without a combat answer.

Or even just role play (the acting kind).

This is an interesting thought. Is it bad roleplaying for the player of a low INT character to make smart tactical decisions in combat? Should they deliberately stumble into getting flanked and occasionally forget to use their extra abilities?
It is not the default.

An average or less INT character can make smart tactical decisions. You don't need to be "smart" to do "smart things". And most people have areas where they are smart, without being over all smart.

After all you can role play any character...despite what many players will say. So a smart tactical minded character can have a flaw where they "don't think" or "don't care" or are arrogant or many other such things. You can even have them 'hide' their ability.
 

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