S
Sunseeker
Guest
With all this talk about races, I thought I'd throw my two cents into the mix.
When it comes to racial stereotypes, while annoying, they are going to exist to some degree. Some players may love playing the tree-happy elf, the beer-loving dwarf, the emo and misunderstood tiefling. But there should be in DDN, as there has been in most editions, a big, bold note that says "PLAYERS ARE THE EXCEPTION.".
One of my favorite characters was a 4e tiefling paladin I made, she wasn't misunderstood, she wasn't trying to repent for her race, she wasn't constantly trying to control the darkness within her lest it lash out and deal 1d4 to the nearest person. She was raised by a church, in a small town fairly isolated from the big city, from tieflings in general, and was trained as a paladin. She has self control, she doesn't regard herself as misunderstood, she has slight anger issues, mostly arising from the obvious racism she seens coming from nearly everyone towards nearly everything. She wasn't out there using her chest and tail to get what she wanted. I could go on for days about this character.
But suffice to say, she was not a stereotypical tiefling.
A player should always have the choice to be the character they want to be. To act in the way they feel befits that character. To be a chaotic evil dwarf, to be a lawful good drow, to be a cruel and merciless dragonborn with no sense of honor. The player's character, especially the way they act, is up to them.
Regardless of what races make it into the core books, regardless of what they usually are X or Y, the player should always have the final say in IF they are actually like that, or if they are their own deal.
When it comes to racial stereotypes, while annoying, they are going to exist to some degree. Some players may love playing the tree-happy elf, the beer-loving dwarf, the emo and misunderstood tiefling. But there should be in DDN, as there has been in most editions, a big, bold note that says "PLAYERS ARE THE EXCEPTION.".
One of my favorite characters was a 4e tiefling paladin I made, she wasn't misunderstood, she wasn't trying to repent for her race, she wasn't constantly trying to control the darkness within her lest it lash out and deal 1d4 to the nearest person. She was raised by a church, in a small town fairly isolated from the big city, from tieflings in general, and was trained as a paladin. She has self control, she doesn't regard herself as misunderstood, she has slight anger issues, mostly arising from the obvious racism she seens coming from nearly everyone towards nearly everything. She wasn't out there using her chest and tail to get what she wanted. I could go on for days about this character.
But suffice to say, she was not a stereotypical tiefling.
A player should always have the choice to be the character they want to be. To act in the way they feel befits that character. To be a chaotic evil dwarf, to be a lawful good drow, to be a cruel and merciless dragonborn with no sense of honor. The player's character, especially the way they act, is up to them.
Regardless of what races make it into the core books, regardless of what they usually are X or Y, the player should always have the final say in IF they are actually like that, or if they are their own deal.