[Players Chosen] Do You Have What It Takes To Join The Nameless Legion?


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Mmhh, you know, what Shackler really needs is some kind of magical clock. Something to measure time, coordinate movement and attacks, or simply know the time of the day while inside or on planes where there's no visible passing of time.

What would you say would a simple magical clock (I'm assuming mechanical ones are out of the question :p) cost? Shackler has 560gp left and if it would suffice, then I'd like to add one to his possessions ...
 


Hey all, sorry for the delays, but my hard drive fried yesterday, so I had a nice little panic attack trying to recover everything, but I am back on track now. Will get to proofing the rest of Sentinel Lance this weekend, and will start their mission Sunday afternoon!

Bront said:
BTW, Harvey, is it a problem if one lance read's another lance's thread? I don't want to do it and find spoilers later.

No problem at all. I'm still bouncing around in my head how feasible it is for the Lances to meet/communicate with each other. Any thoughts out there?

Dakkareth said:
What would you say would a simple magical clock (I'm assuming mechanical ones are out of the question :p) cost? Shackler has 560gp left and if it would suffice, then I'd like to add one to his possessions ...

An interesting idea. Let me think this one over...
 

Cool, glad to hear it.

A waterclock is SRD RAW and I believe 1000 GP. A magical one would probably be a bit smaller, but possably a similar price (About the equivilent of an infinate use 0 level spell activation item, Know Time (Not a spell, but about the same power level as a 0 level spell))
 

Harvey said:
No problem at all. I'm still bouncing around in my head how feasible it is for the Lances to meet/communicate with each other. Any thoughts out there?

By the rules, it isn´t difficult using spells or powers like Sending or Correspond. The hard part comes from the different times each lance can be. For example, lances A and B start posting at the same time, but while A has a quiet 3-day long (game time) travel with some roleplaying, but B immediately starts a combat that takes the same real time to resolve. Now, A and B are in different time frames: if B issues a sending to A, it´d reach the destination before is was issued, and if A Sends to B it still may take a long time before the message is ready to reach it´s destination.
 

Correspond works across all planar boundaries, assuming the manifester knows the person he wants to contact. As Someone notes it's probably more the Out of Game situation that may bring difficulties.
 
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Someone, normaly time would be an issue, especialy with a PbP. However, since we're all on different planes (I think), and likely comunication is going to be limited anyway, there's no reason that time can't mysteriously synch up if we do need to send a message. Mostly, so you don't have to wait a week/month or whatever till things do synch up.

However, that's assuming the lances will actualy need to comunicate, which is likely only in situations where more than one lance is needed to work togeather. I did notice both Chiefs were from the Shield Breakers and First timers. OOC I wonder if there was a recient turnover in the Shield Breakers or if it's just coincidence.
 

I would only (if anything) have the lances' missions affect the background for all of them and maybe base some future missions on past ones of the other lances.

Having communication between the lances would only result in a huge slowdown, since then everyone has to wait on everyone else.

Bye
Thanee
 

Slyv. Expertise: Knowledge, Song, Weapons Disarmament.

Heh, Sylv's not really easy to classify for sure.
I'd probably rather say Supportive Magic, Subterfuge, Weapons Disarmament there. :)

Bye
Thanee
 

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