plisnithus8
Adventurer
I have fairly experienced players that I’ve played with for a while. When we had session zero for a sandbox homebrew campaign with a clear goal for the party, we discussed how we wanted to advance levels, especially how quickly. I finally just asked if they wanted to just decide as a group when to level up.
They discussed it as players and had thoughtful conversation, bringing up points of not wanting to level up too quickly, deciding as a group when a benchmark had been achieved, and other concerns.
We’ve been playing that way weekly since March. They are 5th level now. And we’re all enjoying that decision. As a DM, I’m not having to calculate XP or gauge when to stick in benchmarks to keep things interesting for players. Occasionally, someone will ask if their latest accomplishment warrants a level up or just if enough time has gone by. The group usually says no.
I don’t think it would necessarily work for inexperienced, immature, or groups with varied goals, but I just wanted to toss this one out since I hadn’t seen it as an option before.
Thoughts? Would this work for your groups?
They discussed it as players and had thoughtful conversation, bringing up points of not wanting to level up too quickly, deciding as a group when a benchmark had been achieved, and other concerns.
We’ve been playing that way weekly since March. They are 5th level now. And we’re all enjoying that decision. As a DM, I’m not having to calculate XP or gauge when to stick in benchmarks to keep things interesting for players. Occasionally, someone will ask if their latest accomplishment warrants a level up or just if enough time has gone by. The group usually says no.
I don’t think it would necessarily work for inexperienced, immature, or groups with varied goals, but I just wanted to toss this one out since I hadn’t seen it as an option before.
Thoughts? Would this work for your groups?