Players, DMs and Save or Die

Do you support save or die?



log in or register to remove this ad


I'm primarily a DM and I'm against save-or-die. I have a bunch of reasons, basically amounting to a conviction that game balance can never be obtained with save-or-die spells due to the way they bypass secondary defenses, but I'll leave those out of this post. Here's just a personal anecdote.

I use spellcasters continually as bad guys, and not just as super strong big evil bad guys. For example, in a recent war campaign, every unit of 10 hobgoblin troopers was set with one spellcaster adjunct, and a commander (sometimes a spellcaster depending on unit type). I had to intentionally have all the bad guys choose sub optimal spells, because even spellcasters 5 levels lower than the party can kill off a character every couple of fights if there's enough of them.

I don't like locking bad guy spellcasters into climactic-battles-only roles. I like to have them mix it up with the party on a regular basis. The prevalence of save-or-die spells means that 1) my players automatically assume that evil spellcasters have them, which makes the player reaction a bit awkward, and 2) I have to create unrealistic spellcasters that eschew the best spells available to them for no apparent reason. I'd rather avoid this.
 

lukelightning said:
I don't mind save or die in moderation. But as a player I worry that DM fiat will nerf my SoDs.
DM really does not need to. The vast majority of monsters had ludicrous fort saves or outright immunity to SoD.
 

Plane Sailing said:
Actually, to refine my earlier position.

I am against 'save or instant death'

I am for 'save and you will die in a round or two unless someone intervenes'.

the latter gives the opportunity for dramatic last words or actions as the PC crumbles to dust/turns to stone/heart is torn away/etc, not to mention it gives other PCs the opportunity to take steps to exacerbate the situation.

Cheers
You know, exacerbate means "to make worse". I think you meant alleviate or ameliorate.

PC 1: Help me! I'm turning to stone
PC 2: *Stab*
PC 1: Argh!
PC 3: What did you do that for?
PC 2: Now he's not turning to stone anymore.
 

Plane Sailing said:
I've edited the poll so that option 5 is player and DM who SUPPORTS save or die (which is logically what I think you wanted that to be)

Cheers

and thats what you get for posting a poll 5 minutes before class starts... :heh:
 

As a DM I hate using SoD against my players. It feels heavy handed and robs characters of the chance to put up the good fight. I also dislike SoD when used against storyline important NPC's. I do like the SoPut on a Timer, effect that were spoken of earlier. But stright out "I rolled low so I drop dead" is right out in my book.
 

Totally up the pro/con camps as off 12:03 EST on 10/23

Pro: ~33%
Con: ~66%

(not accounting for all decimal percentages, just rough math)

Thats a 2/3rds which dislike SoD.

Interestingly, I expected more "DM only" to be pro SoD, while more "Player Only" to be anti-SoD. It seems the anti-sentiment is strong among both camps however.
 


Remathilis said:
Interestingly, I expected more "DM only" to be pro SoD, while more "Player Only" to be anti-SoD. It seems the anti-sentiment is strong among both camps however.

What made you stick this in the 4e forum, anyway?

RC
 

Remove ads

Top