Nightfall
Sage of the Scarred Lands
Well folks here's some more Player's Guide prestige classes preview. Hope you like it.
Well not quite what I was expecting but even so. Not too shabby. I think I'd like to try out Stormsinger.
Okay.
I have sent out the completed text for the Players Guide to Clerics and Druids to production, so I thought I might give you folks an idea of the prestige classes that can be found in this puppy.
Anchorite: A priest of either the gods or the titans that withdraws from the doing of mortals into the wilderness, undergoing great ascetic suffering in order to better pursue enlightenment.
Cultist of the Forge: Heretics found among both the church of Corean and the cultists of Golthagga, the Cult of the Forge teaches its adherents to forge thier souls in the crucible of life, gaining great strength and resilience. They hate the undead fiercely, for the undead are a perversion of life and weaken the temper of the spirit.
Defender of the Faith: Ritualists and great religious leaders found among both clerics and druids, defenders of the faith gain increased ability when casting True Rituals, and learn to draw upon the faith of their followers in order to heighten their own abilities.
High Judicator: The lawgivers and judges of the city of Hedrad, the high judicators are Hedradan clerics who pursue the twin goals of justice and order. The highest of the high judicators are chosen as inquisitors of Hedrada (see the Creature Collection) when they die.
Khetan Phagist: Vicious and unholy cannibal druids, the Khetan phagists are the elite of the druidic theocracy of Khet, gaining great powers from the consumption of the flesh of their enemies.
Initiate of the Ram: Druids who dwell around the fallen city of Amalthea, the Order of the Ram is dedicated to defending and preserving the Amalthean rams and ewes. These druids learn to create the Amalthean helms of legend, and gain many powers and abilities related to their charges.
Oracle of Hedrada: Seers and visionaries, the oracles of Hedrada learn to peer into the heavenly vault of order, seeking the truths of the future.
Pursuivant: Seekers of the taint of titans, pursuivants are clerics who have taken up the calling to hunt down the works of both druids and titan-touched sorcerers, gaining increased resistance to the spells of both, while cultivating the ability to destroy them.
Scourge of Tanil: Fiercely independent, the scourges of Tanil take up bows to defend the defenseless in the name of their goddess. These women form the center of the Wild Hunt Heresy of the Tanilan church.
Seeker on the Wind: Sorcerer-scions and druids of Mesos, the seekers learn to detect the lingering traces of the Sire of Sorcery on the very winds, calling up those powers to aid their own magics or hinder the sorceries of others.
Stormsinger: In the heights of the greatest of thunderstorms can sometimes be heard a high, keening song - this is the song of Lethene, and the stormsinger druids learn this song in order to call up great songs and soar about on its winds.
Totem Caller: A druid with connections to many totems, the totem caller learns to use his wildshaping ability to assume the traits of many of his totems, gaining increased abilities while channeling his totems.
There we go.
With any luck, I should have a similar list for the Players Guide to
Rangers and Rogues here before too long.
Regards,
Joseph Carriker
Well not quite what I was expecting but even so. Not too shabby. I think I'd like to try out Stormsinger.