What's the general feeling you got from flipping through the book?
As someone who has followed all the previews to cover them for my site, not a whole lot jumped out at me as surprising, but it did make me want to roll up some new characters and try a lot of these things out.
The art? Is it good/bad? Comparable to? Are there any recycled art in the book?
Good. More consistent in style than PHB1 for sure, and it leaves out some of the artists who have appeared in other 4e books that I strongly dislike. I didn't spot any recycled art, which is excellent.
What can you tell us about the concept of the races and classes presented in the book? I mean, by now we all know for sure what they are and such, but how do they look like, the fluff and etc?
Devas are an excellent concept that carries through whenever they show up. Gnomes, Half-Orcs, and Shifters all occupy unique niches for the game. Goliaths... enh. They didn't excite me in 3e and they're pretty similar now.
What's your personal opinion regarding the book overall? Is it up to expectations? Better? Worse?
Up to my expectations, as noted earlier, the previews (and my trip to New York Comic Con) took a lot of the mystery out of what was going to be in it. The sacrifices I make
Any particular noticeable flaw/typo/inconsistence/whatever you noticed already?
Not that has jumped out at me, but after doing a full day editing at work, I don't always turn that part of the brain back on.
Thanks for taking the time and doing this Dave!
Sure!
Roughly what kind of things does the Bard-specific rituals do? Are they party-buffers, or problem-solvers?
Mainly utility/problem-solvers, with some skill-buffing to boot.
-Are there any material in there to support other classes and races from previews books such as feats (besides Versatile Master half-elves, of course), and paragon paths (besides the racial paragon paths)?
Besides the things you mention, it either works for something from PHB2 OR it's something anyone can take.
-How awesome are the Deva?
I dig them a lot, and I think it's one of the stronger concepts behind the various races. (I also have a fondness for Warforged in that regard). It reminds me both of that quasi-Monk skill using class from Arcana Unearthed and the Trill from Star Trek, to muddy up my nerdom there.
-Tell us about the rules updates.
Largely an explanation of the keywords they've set in other books- Conjuration, Summoning, even stuff like Rattling from Martial Power. Stealth is the biggest errata there.
Do you notice any sort of power creep between the PHB2 classes and what's available in the Core PHB?
It's hard to say since the PHB contains a wide variety of things on the power scale. Nothing has jumped out at me as being strictly power creep, but I'd have to look closer.