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<blockquote data-quote="Neonchameleon" data-source="post: 6332135" data-attributes="member: 87792"><p>No I didn't. I just don't see it as being relevant at all. They were Humans who have been altered somewhere in their ancestry by something unpleasant. Which is exactly the way it works in Planescape unless you're heading into <em>seriously</em> dark territory and imposing a One Drop Rule against Tieflings. And for that matter that can work either way.</p><p></p><p>Are you responsible for the sins of your ancestors?</p><p></p><p></p><p></p><p>And so what if in the distant past one of your ancestors had a connection to Bael Turath? It's <em>exactly the same</em>. Especially given that I never got the impression that Turathi lords were faithful. "My great great grandmother was my great great grandfather's chambermaid, thrown out when she got pregnant."</p><p></p><p></p><p></p><p>And I <em>know</em> <a href="http://news.nationalgeographic.com/news/2003/02/0214_030214_genghis.html" target="_blank">about one person in two hundred is descended from Genghis Khan</a>. Not a nice person. For that matter, I'm descended from <a href="https://en.wikipedia.org/wiki/William_the_Conqueror" target="_blank">William the Bastard</a> by way of <a href="https://en.wikipedia.org/wiki/John_of_Gaunt" target="_blank">John of Gaunt</a>. I've been to Hastings. I've been to a number of the battlefields in the Wars of the Roses. This is an issue because...?</p><p></p><p></p><p></p><p>It doesn't matter to one in the Nentir Vale <em>either</em> unless you want it to.</p><p></p><p></p><p></p><p>So am I. But this is a different archetype from the default Tieflings in either Planescape or 4E. It is, however, the default archetype in 3.X. Because things descended from evil look ugly.</p><p></p><p></p><p></p><p>Indeed. It sounds as if when you want to play a Tiefling you want a vanilla, off the shelf half-orc narrative. Which I'm fine with. The half-orc exists and covers the ugly looking people who got abandoned and left in the nearest alleyway. For that matter so does the half-elf if you want to be a bit prettier and more flexible.</p><p></p><p>For that matter a member of <em>any </em>race that's outside the norm can be discarded the way you indicate. Or any member of any normal race. In fact "We're a race of cultureless outcasts" - is it me or is there a paradox there?</p><p></p><p>But 3.X threw away the darkly charming part of the Tiefling narrative. Turning its back on what made Tieflings actually distinctive from the basic PHB experiences. Apparently that didn't matter to you.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6332135, member: 87792"] No I didn't. I just don't see it as being relevant at all. They were Humans who have been altered somewhere in their ancestry by something unpleasant. Which is exactly the way it works in Planescape unless you're heading into [I]seriously[/I] dark territory and imposing a One Drop Rule against Tieflings. And for that matter that can work either way. Are you responsible for the sins of your ancestors? And so what if in the distant past one of your ancestors had a connection to Bael Turath? It's [I]exactly the same[/I]. Especially given that I never got the impression that Turathi lords were faithful. "My great great grandmother was my great great grandfather's chambermaid, thrown out when she got pregnant." And I [I]know[/I] [URL="http://news.nationalgeographic.com/news/2003/02/0214_030214_genghis.html"]about one person in two hundred is descended from Genghis Khan[/URL]. Not a nice person. For that matter, I'm descended from [URL="https://en.wikipedia.org/wiki/William_the_Conqueror"]William the Bastard[/URL] by way of [URL="https://en.wikipedia.org/wiki/John_of_Gaunt"]John of Gaunt[/URL]. I've been to Hastings. I've been to a number of the battlefields in the Wars of the Roses. This is an issue because...? It doesn't matter to one in the Nentir Vale [I]either[/I] unless you want it to. So am I. But this is a different archetype from the default Tieflings in either Planescape or 4E. It is, however, the default archetype in 3.X. Because things descended from evil look ugly. Indeed. It sounds as if when you want to play a Tiefling you want a vanilla, off the shelf half-orc narrative. Which I'm fine with. The half-orc exists and covers the ugly looking people who got abandoned and left in the nearest alleyway. For that matter so does the half-elf if you want to be a bit prettier and more flexible. For that matter a member of [I]any [/I]race that's outside the norm can be discarded the way you indicate. Or any member of any normal race. In fact "We're a race of cultureless outcasts" - is it me or is there a paradox there? But 3.X threw away the darkly charming part of the Tiefling narrative. Turning its back on what made Tieflings actually distinctive from the basic PHB experiences. Apparently that didn't matter to you. [/QUOTE]
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