Michael Tree
First Post
Of all the new variants in Unearthed Arcana, the simple "players roll all the dice" is my favorite, especially as a GM.
How would that work in Mutants and Masterminds? Players already roll their damage save vs. the power of the attack, but how could I reverse that so that they roll a attack power for damage vs. a static damage save?
Does anyone think this is a good idea?
How would that work in Mutants and Masterminds? Players already roll their damage save vs. the power of the attack, but how could I reverse that so that they roll a attack power for damage vs. a static damage save?
Does anyone think this is a good idea?