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Players Self-Assigning Rolls
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<blockquote data-quote="5ekyu" data-source="post: 7293930" data-attributes="member: 6919838"><p>Well for me "what you want to find" and "what you find" have very little to do with each others, although i will admit in some cases one can influence the other. </p><p></p><p>if you take a thermometer and say i want to try and figure out the barometric pressure with it - i will give you temp readings not pressures. Similarly if you give me a strength -intimidate check i am gonna give you the results for throwing your weight around. </p><p></p><p>The player giving me the check *is* giving me info that i can use and i can use that without a lot of unnecessary presuming. or i can ask for more info before resolving that roll.</p><p></p><p>And i am not sure you may be misunderstanding this but... this is not guess the right skill check. Neither i nor anybody else has argued for "only players call for skills" or "player have to assign skills for rolls". A player who wants to just describe his action then wait for Gm to tell him results and/or rolls to make is fine with that. </p><p></p><p>So, i am not sure where you got this as a guessing game for the players. </p><p></p><p>Certainly not more than in games where they are not supposed to have their character mechanics involved in their narration and decisions. </p><p></p><p>that may be one disconnect in general... this isn't "take away gm called rolls" but "share call for rolls with players."</p><p></p><p>Maybe that got lost?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7293930, member: 6919838"] Well for me "what you want to find" and "what you find" have very little to do with each others, although i will admit in some cases one can influence the other. if you take a thermometer and say i want to try and figure out the barometric pressure with it - i will give you temp readings not pressures. Similarly if you give me a strength -intimidate check i am gonna give you the results for throwing your weight around. The player giving me the check *is* giving me info that i can use and i can use that without a lot of unnecessary presuming. or i can ask for more info before resolving that roll. And i am not sure you may be misunderstanding this but... this is not guess the right skill check. Neither i nor anybody else has argued for "only players call for skills" or "player have to assign skills for rolls". A player who wants to just describe his action then wait for Gm to tell him results and/or rolls to make is fine with that. So, i am not sure where you got this as a guessing game for the players. Certainly not more than in games where they are not supposed to have their character mechanics involved in their narration and decisions. that may be one disconnect in general... this isn't "take away gm called rolls" but "share call for rolls with players." Maybe that got lost? [/QUOTE]
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