Recently I've noticed that my players only talk about their characters' game mechanical abilities. They talk about how much damage they can inflict per round and how powerful they will be and what sort of builds do they want. I've noticed that they never talk about the game-world or any developments in the story or their relations with NPCs or anything not relating to numbers.
Usually when I DM, I try to create an arching story with lot of written dialogue and in-depth NPC personalities. I've noticed that my players don't care about all that, at least not in the way that I want.
I'm afraid to talk to my players about this, because I don't want to sound as if I'm disappointed with them. Instead I'd like to ask you guys that have you noticed this with your players and what would be the best way to approach the situation?
What I've been considering is to put on a full hack 'n slash -mode. That I'd send them all to a mine full of monsters which live their without any apparent reason or source of food. I don't know...
Usually when I DM, I try to create an arching story with lot of written dialogue and in-depth NPC personalities. I've noticed that my players don't care about all that, at least not in the way that I want.
I'm afraid to talk to my players about this, because I don't want to sound as if I'm disappointed with them. Instead I'd like to ask you guys that have you noticed this with your players and what would be the best way to approach the situation?
What I've been considering is to put on a full hack 'n slash -mode. That I'd send them all to a mine full of monsters which live their without any apparent reason or source of food. I don't know...
Last edited: