Bullgrit
Adventurer
Have you had a Player who just doesn't *get* the genre for the game you're playing? What kind of mistakes did they make? Did they ever come around to getting the idea? Did the whole game/campaign suffer for the Player's misunderstanding?
For instance:
I've seen a Player not understand how superheroes in the [Marvel] genre don't kill. They especially don't slaughter or execute bad guys. And then the Player complained about never gaining karma.
I've seen more than one Player loot defeated enemies in modern-genre games. They don't understand how that takes a scenario from "self defense" to "murder and robbery". It's especially funny to hear a private investigator explain to the police detective why the dead man has no weapon: "I took it." (...and his wallet, and his car keys.) Players don't like having their PC arrested for looting enemies.
Bullgrit
For instance:
I've seen a Player not understand how superheroes in the [Marvel] genre don't kill. They especially don't slaughter or execute bad guys. And then the Player complained about never gaining karma.
I've seen more than one Player loot defeated enemies in modern-genre games. They don't understand how that takes a scenario from "self defense" to "murder and robbery". It's especially funny to hear a private investigator explain to the police detective why the dead man has no weapon: "I took it." (...and his wallet, and his car keys.) Players don't like having their PC arrested for looting enemies.
Bullgrit