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<blockquote data-quote="Elf Witch" data-source="post: 5578043" data-attributes="member: 9037"><p>I was once a player in a Shadowrun game and we had a player who had only played DnD make an elf who fought only with swords and shorted out all tech equipment if she touched it. It was a relief when her character was killed.</p><p></p><p>When I was running my game set in a home brew I asked the players to design characters who Bahmut would call to help the fight against Tiamat. I asked them to talk with each other to come up with character concepts that would work together. So I got a lawful good cleric who was going to become a paladin, a lawful good monk, a neutral good ranger and a chaotic neutral beguiler/ warlock who was touched by hellfire. </p><p></p><p>When I sat and down and talked to the player to find out more about this character. The player claimed they wanted to explore redeeming their character and moving towards a good alignment.</p><p></p><p>My thought was cool so Bahmut saw into the character soul and saw someone worth redeeming. </p><p></p><p>The player instead of playing a character who wanted to be redeemed instead did horrible things like torture prisoners, torture people who had done nothing wrong but maybe had information. I asked him so when are we going to start seeing a shift and his answer was well they haven't convinced me that being good is the way to go. </p><p></p><p>I reminded him that everyone had said that they wanted to play in a heroic game with little PC vs PC conflict. </p><p></p><p>But I try not to squash players desires for their PCs and the game went on and eventually the player did something so offensive to the rest of the party they attacked him and killed his character.</p><p></p><p> I told the player if he chose to come back he had to make a character who was inline with what the rest of the table wanted which was a team player with a good PC.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5578043, member: 9037"] I was once a player in a Shadowrun game and we had a player who had only played DnD make an elf who fought only with swords and shorted out all tech equipment if she touched it. It was a relief when her character was killed. When I was running my game set in a home brew I asked the players to design characters who Bahmut would call to help the fight against Tiamat. I asked them to talk with each other to come up with character concepts that would work together. So I got a lawful good cleric who was going to become a paladin, a lawful good monk, a neutral good ranger and a chaotic neutral beguiler/ warlock who was touched by hellfire. When I sat and down and talked to the player to find out more about this character. The player claimed they wanted to explore redeeming their character and moving towards a good alignment. My thought was cool so Bahmut saw into the character soul and saw someone worth redeeming. The player instead of playing a character who wanted to be redeemed instead did horrible things like torture prisoners, torture people who had done nothing wrong but maybe had information. I asked him so when are we going to start seeing a shift and his answer was well they haven't convinced me that being good is the way to go. I reminded him that everyone had said that they wanted to play in a heroic game with little PC vs PC conflict. But I try not to squash players desires for their PCs and the game went on and eventually the player did something so offensive to the rest of the party they attacked him and killed his character. I told the player if he chose to come back he had to make a character who was inline with what the rest of the table wanted which was a team player with a good PC. [/QUOTE]
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