Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Players that just don't *get* the genre
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fanboy2000" data-source="post: 5579639" data-attributes="member: 19998"><p>The only time this really sticks out in my mind was a pitch I did for LUG's ST:TNG game. I pitched the game to my regular group, and they seemed open to the idea. So, I discussed possibilities with each of them. </p><p></p><p>One guy wanted to be a sergeant who was drafted in Starfleet.</p><p></p><p>Obviously, Starfleet doesn't have sergeants. If that was it, I'd simply talk to him about being a chief or somesuch. </p><p></p><p>But when I tried to explain to him that Starfleet doesn't have the draft, he seemed skeptical and sugested that his character could have been told to either join Starfleet or go to prison.</p><p></p><p>Nope, that really doesn't work either I told him. Starfleet doesn't operate like that. </p><p></p><p>At that point, he seemed <em>really</em> skeptical. As though perhaps his entire willing suspension of disbelief snapped in two.</p><p></p><p>I choose not to run the game.</p><p></p><p>That said, I've more often seen the opposite of this: the players assign the game/setting a genre and won't play with it.</p><p></p><p>Ever.</p><p></p><p>Under any circumstances.</p><p></p><p>Examples:</p><p></p><p>Paranoia is zap. The game cannot be played straight at all. Ever. I'm not allowed to try.</p><p></p><p>Call of Cthulhu is fatalistic. PCs can't survive anything. Don't even bother.</p><p></p><p>That's the fun part of psychology. Knowing what's going on doesn't make you immune to it!</p><p></p><p>For example, I know all about bias confirmation and rationalization. I still do it. I try not to, but I know I'm not always successful. I was talking to someone I respect very much about rationalization, and she said that she never does that anymore since she learned about it years ago. I later saw an example of that it that same day. I didn't bother pointing it out because it's not like starting a fight was going to help.</p><p></p><p>That said, knowing what's going on can help if someone's open to examining their own behavior and changing. Of course, someone could easily decide to it's just a bunch of hewy and it doesn't apply to them.</p><p></p><p>It would be an interesting experiment.</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 5579639, member: 19998"] The only time this really sticks out in my mind was a pitch I did for LUG's ST:TNG game. I pitched the game to my regular group, and they seemed open to the idea. So, I discussed possibilities with each of them. One guy wanted to be a sergeant who was drafted in Starfleet. Obviously, Starfleet doesn't have sergeants. If that was it, I'd simply talk to him about being a chief or somesuch. But when I tried to explain to him that Starfleet doesn't have the draft, he seemed skeptical and sugested that his character could have been told to either join Starfleet or go to prison. Nope, that really doesn't work either I told him. Starfleet doesn't operate like that. At that point, he seemed [i]really[/i] skeptical. As though perhaps his entire willing suspension of disbelief snapped in two. I choose not to run the game. That said, I've more often seen the opposite of this: the players assign the game/setting a genre and won't play with it. Ever. Under any circumstances. Examples: Paranoia is zap. The game cannot be played straight at all. Ever. I'm not allowed to try. Call of Cthulhu is fatalistic. PCs can't survive anything. Don't even bother. That's the fun part of psychology. Knowing what's going on doesn't make you immune to it! For example, I know all about bias confirmation and rationalization. I still do it. I try not to, but I know I'm not always successful. I was talking to someone I respect very much about rationalization, and she said that she never does that anymore since she learned about it years ago. I later saw an example of that it that same day. I didn't bother pointing it out because it's not like starting a fight was going to help. That said, knowing what's going on can help if someone's open to examining their own behavior and changing. Of course, someone could easily decide to it's just a bunch of hewy and it doesn't apply to them. It would be an interesting experiment. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players that just don't *get* the genre
Top