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*Dungeons & Dragons
[+] Players, what do you like about railroads?
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<blockquote data-quote="DEFCON 1" data-source="post: 9372543" data-attributes="member: 7006"><p>And this is exactly why I (and I believe you) feel that playing face-to-face at a table with a consistent player group is the best way to get good games to happen. Because we all know what each of us at the table enjoys, we all know what we tend to want to do, and all know how lawful versus chaotic we tend to be when presented with story and what are the things we will latch onto for a better game.</p><p></p><p>Now I have no problems playing with a random assortment of people when it's a one-shot at a convention... but if I had to make my whole RPGing life be purely online at places like Roll20 or FG and just go from random game to random game with random other players all the time... just <em>hoping</em> they aren't schmucks... is not something I'd ever want to subject myself to.</p><p></p><p>I mean, if that was the ONLY option available, then so be it... but at that point I'd set my expectations <em>so low</em> that I'd just think that <strong>any</strong> gaming is good gaming at that point. But to play games in that way AND have expectations to be able to play in whatever idiosyncratic style I have to play in... requiring <em>these</em> rules and <em>those</em> extra bits and bobs, using <em>that </em>obscure system with <em>this</em> method of presentation... and then discover I can't sit down at any table that even remotely looks or plays like that... it'd be no wonder so many people are so cranky all the time.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9372543, member: 7006"] And this is exactly why I (and I believe you) feel that playing face-to-face at a table with a consistent player group is the best way to get good games to happen. Because we all know what each of us at the table enjoys, we all know what we tend to want to do, and all know how lawful versus chaotic we tend to be when presented with story and what are the things we will latch onto for a better game. Now I have no problems playing with a random assortment of people when it's a one-shot at a convention... but if I had to make my whole RPGing life be purely online at places like Roll20 or FG and just go from random game to random game with random other players all the time... just [I]hoping[/I] they aren't schmucks... is not something I'd ever want to subject myself to. I mean, if that was the ONLY option available, then so be it... but at that point I'd set my expectations [I]so low[/I] that I'd just think that [B]any[/B] gaming is good gaming at that point. But to play games in that way AND have expectations to be able to play in whatever idiosyncratic style I have to play in... requiring [I]these[/I] rules and [I]those[/I] extra bits and bobs, using [I]that [/I]obscure system with [I]this[/I] method of presentation... and then discover I can't sit down at any table that even remotely looks or plays like that... it'd be no wonder so many people are so cranky all the time. [/QUOTE]
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[+] Players, what do you like about railroads?
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