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[+] Players, what do you like about railroads?
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<blockquote data-quote="aco175" data-source="post: 9372554" data-attributes="member: 27385"><p>I do not mind the linear-dungeon railroad or adventure path. The DM says we are going to play the Age of Worms path and the players all say cool, then we sign up for it and should follow along. The true railroad where the DM brings his dungeon based on Romeo and Juliet where you ride through each scene knowing that you cannot escape death at the end is junk. Maybe an one-shot or convention play. It might even be a cool session 0 lead in to a larger campaign with new characters trying to solve what happened in that. </p><p></p><p>The true railroad would be fine to play in for a while with a new DM learning to run the game. If my son wanted to run something and came up with this, we would play and try to aid him in running it. I would like to think that my group would not try to foil things and let him learn from running things.</p></blockquote><p></p>
[QUOTE="aco175, post: 9372554, member: 27385"] I do not mind the linear-dungeon railroad or adventure path. The DM says we are going to play the Age of Worms path and the players all say cool, then we sign up for it and should follow along. The true railroad where the DM brings his dungeon based on Romeo and Juliet where you ride through each scene knowing that you cannot escape death at the end is junk. Maybe an one-shot or convention play. It might even be a cool session 0 lead in to a larger campaign with new characters trying to solve what happened in that. The true railroad would be fine to play in for a while with a new DM learning to run the game. If my son wanted to run something and came up with this, we would play and try to aid him in running it. I would like to think that my group would not try to foil things and let him learn from running things. [/QUOTE]
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[+] Players, what do you like about railroads?
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