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<blockquote data-quote="chris_the_nerd" data-source="post: 9076649" data-attributes="member: 7042406"><p>I've been a longtime lurker of these boards and I finally saw something I felt the need to respond to here. Everyone here, Reddit, elsewhere, needs to read your post because this is precisely the sentiment we need to take into these surveys. Like WOTC, don't like WOTC, trust them or not...none of that matters. The only thing that matters is filling out the surveys with <strong>constructive</strong> feedback. Otherwise we end up with something that's barely different than the 2014 material when the end goal should be to improve on what's working.</p><p></p><p>I just keep having a nagging feeling that a lot of the playtest surveys are getting filled with responses from people who, ultimately, don't matter: folks who aren't going to buy the books regardless, folks who want the game to not change at all, or folks who want a completely new system. I know they have some smart, dedicated folks over there and I hope they have ways of weeding out the opinions that really have no bearing, but then I see what they did with Wild Shape and have to wonder. There was so much fervor for overhauling the ability and then the pushback was just so overdramatic that they ended up more or less reverting the feature to the version that's problematic and, if that stands, we end up with a Wild Shape that's not fundamentally "fixed" compared to the issues with the 2014 version all because the survey respondents couldn't try to be more constructive. Comparing a suggested change to war crimes doesn't give the designers the information they need to improve a suggested feature (why is it strong/weak, what ideas could make it better, what interactions does it break, etc.).</p><p></p><p>EDIT: Just adding that WOTC may or may not take our suggestions and we may not end up with 100% of what we want (in fact, that's basically a guarantee), but the only way we get anything improved on at all is by engaging in good faith and providing constructive feedback.</p></blockquote><p></p>
[QUOTE="chris_the_nerd, post: 9076649, member: 7042406"] I've been a longtime lurker of these boards and I finally saw something I felt the need to respond to here. Everyone here, Reddit, elsewhere, needs to read your post because this is precisely the sentiment we need to take into these surveys. Like WOTC, don't like WOTC, trust them or not...none of that matters. The only thing that matters is filling out the surveys with [B]constructive[/B] feedback. Otherwise we end up with something that's barely different than the 2014 material when the end goal should be to improve on what's working. I just keep having a nagging feeling that a lot of the playtest surveys are getting filled with responses from people who, ultimately, don't matter: folks who aren't going to buy the books regardless, folks who want the game to not change at all, or folks who want a completely new system. I know they have some smart, dedicated folks over there and I hope they have ways of weeding out the opinions that really have no bearing, but then I see what they did with Wild Shape and have to wonder. There was so much fervor for overhauling the ability and then the pushback was just so overdramatic that they ended up more or less reverting the feature to the version that's problematic and, if that stands, we end up with a Wild Shape that's not fundamentally "fixed" compared to the issues with the 2014 version all because the survey respondents couldn't try to be more constructive. Comparing a suggested change to war crimes doesn't give the designers the information they need to improve a suggested feature (why is it strong/weak, what ideas could make it better, what interactions does it break, etc.). EDIT: Just adding that WOTC may or may not take our suggestions and we may not end up with 100% of what we want (in fact, that's basically a guarantee), but the only way we get anything improved on at all is by engaging in good faith and providing constructive feedback. [/QUOTE]
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