Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 6 Survey is Open
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9080951" data-attributes="member: 6801228"><p>As I showed here <a href="https://www.enworld.org/threads/playtest-6-survey-is-open.698851/post-9077832" target="_blank">https://www.enworld.org/threads/playtest-6-survey-is-open.698851/post-9077832</a> this is missing some fundamental points. </p><p></p><p>For example, Paladin smites are worth more. You need to flurry four times to have the same impact as a single 1st level divine smite. So, with the paladin being able to easily smite 10 times the Monk would need to Flurry 40 times to have a similar impact. With 32 rounds of combat MAX in your assumption, they don't even have enough rounds of combat to do so. </p><p></p><p>And this assumes 8 fights, which we know most tables DO NOT have. It doesn't matter how slow and steady you go, if the finish line occurs BEFORE you can catch up. And since your average of 4 rounds is taking us into 10 combats per day, that becomes unsustainable. And that is assuming every divine smite is a 1st level spell, when they are mostly stronger than that. </p><p></p><p>And as the levels increase, the paladin gets more spell slots. By 19th level, the paladin can smite 16 times, meaning the monk needs 64 rounds of combat, or 16 fights PER DAY to catch up. Which is absurdly unrealistic.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9080951, member: 6801228"] As I showed here [URL]https://www.enworld.org/threads/playtest-6-survey-is-open.698851/post-9077832[/URL] this is missing some fundamental points. For example, Paladin smites are worth more. You need to flurry four times to have the same impact as a single 1st level divine smite. So, with the paladin being able to easily smite 10 times the Monk would need to Flurry 40 times to have a similar impact. With 32 rounds of combat MAX in your assumption, they don't even have enough rounds of combat to do so. And this assumes 8 fights, which we know most tables DO NOT have. It doesn't matter how slow and steady you go, if the finish line occurs BEFORE you can catch up. And since your average of 4 rounds is taking us into 10 combats per day, that becomes unsustainable. And that is assuming every divine smite is a 1st level spell, when they are mostly stronger than that. And as the levels increase, the paladin gets more spell slots. By 19th level, the paladin can smite 16 times, meaning the monk needs 64 rounds of combat, or 16 fights PER DAY to catch up. Which is absurdly unrealistic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 6 Survey is Open
Top