Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Monk Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Leatherhead" data-source="post: 9203305" data-attributes="member: 53176"><p>Overall, Monks have a bit of a problem with being too reliant on their bonus action. Creates a bit of anti-synergy with race/lineage and feat options that also provide bonus actions.</p><p></p><p>Deflect Attacks is a bit overrated: It's a single reaction (meaning no opportunity attacks), that works on a single attack.</p><p></p><p>Uncanny Metabolism helps a bit with the problem of tables not taking a short rest. Which should be lessened now that more classes have a reason to short rest.</p><p></p><p>Addle should be a weapon mastery property. In fact, why not allow monks to put weapon masteries on their unarmed strikes in general? The mechanics are halfway there already. Make it consistent across the classes for ease of learning the system, and just full tilt into the Monk being the "Complex Martial" that people are clamoring for.</p><p></p><p>Heck, I don't see any problem with allowing monks to just use weapons and light armor already, it's kind of an inaccurate assumption to make them go around without anyway. Martial artists use weapons and armor all the time.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 9203305, member: 53176"] Overall, Monks have a bit of a problem with being too reliant on their bonus action. Creates a bit of anti-synergy with race/lineage and feat options that also provide bonus actions. Deflect Attacks is a bit overrated: It's a single reaction (meaning no opportunity attacks), that works on a single attack. Uncanny Metabolism helps a bit with the problem of tables not taking a short rest. Which should be lessened now that more classes have a reason to short rest. Addle should be a weapon mastery property. In fact, why not allow monks to put weapon masteries on their unarmed strikes in general? The mechanics are halfway there already. Make it consistent across the classes for ease of learning the system, and just full tilt into the Monk being the "Complex Martial" that people are clamoring for. Heck, I don't see any problem with allowing monks to just use weapons and light armor already, it's kind of an inaccurate assumption to make them go around without anyway. Martial artists use weapons and armor all the time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Monk Discussion
Top