Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Monk Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mephista" data-source="post: 9203926" data-attributes="member: 6786252"><p>Monks are the ONLY class that relies on raw stats for skills. Casters have magic to supplement. Rogue, Ranger, Bard, Artificer have Expertise. Barbarians have Primal Knowledge and Fighters have Tactical Mind. Paladins are the closest to the monk's situation, but they're still half-casters, with all that implies, with Detect / Locate X and Command magics at minimum, and their steeds as pseudo-familiars. </p><p></p><p>Meanwhile, walking on water, the closest thing to an exploration feature of the Monk, is a level 9 feature. That's end game for 95% of games, and doesn't see play a lot at this point, especially when most water walking needs the entire party to pass, not just one person. So, no, its not really a niche if its super rare. </p><p></p><p></p><p>Assuming you can drag enemies. That still butts up against Carrying Capacity rules, which require strength. Ignore them if you wish at your table, but they're not RAW and ignoring the rules is not consistent across tables. And, frankly, making multiple unarmed attacks to push/shove/etc is something everyone can do. Its just that the monk gets to do them for the first time. That's not making them special, its bringing them up to the basic level everyone else is already at. </p><p></p><p>Plus? Other martials have weapon masteries now. So, they're pushing, tripping, etc as a part of their normal damage. The monk is not. The monk can do one or the other while fighters, barbarians and paladins are doing both at once.</p></blockquote><p></p>
[QUOTE="Mephista, post: 9203926, member: 6786252"] Monks are the ONLY class that relies on raw stats for skills. Casters have magic to supplement. Rogue, Ranger, Bard, Artificer have Expertise. Barbarians have Primal Knowledge and Fighters have Tactical Mind. Paladins are the closest to the monk's situation, but they're still half-casters, with all that implies, with Detect / Locate X and Command magics at minimum, and their steeds as pseudo-familiars. Meanwhile, walking on water, the closest thing to an exploration feature of the Monk, is a level 9 feature. That's end game for 95% of games, and doesn't see play a lot at this point, especially when most water walking needs the entire party to pass, not just one person. So, no, its not really a niche if its super rare. Assuming you can drag enemies. That still butts up against Carrying Capacity rules, which require strength. Ignore them if you wish at your table, but they're not RAW and ignoring the rules is not consistent across tables. And, frankly, making multiple unarmed attacks to push/shove/etc is something everyone can do. Its just that the monk gets to do them for the first time. That's not making them special, its bringing them up to the basic level everyone else is already at. Plus? Other martials have weapon masteries now. So, they're pushing, tripping, etc as a part of their normal damage. The monk is not. The monk can do one or the other while fighters, barbarians and paladins are doing both at once. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Monk Discussion
Top