Quick opinion on classes in the spell description: I like it too. I find it to be an easier reference when reading a spell than looking at class lists to see which classes access a particular spell.
The worst seem the Conjure elemental.
You just bring a powerful elemental spirit, then nothing.
You have to wait that an enemy move closer.
You can’t move the spirit, and if the fight shift place your spirit is stuck there.
They really don’t want we use this spell!
Conjure Elemental seems far better than Cloud of Daggers as a similarly conjured stationary effect. Am I missing something here?
Says who? There's no real world analogue, so WotC determines what bards use and they use components and/or an instrument.
Not following. If you're saying there's no real world analogue to bards you're just not seeing them. Bards are present in history and myth. Clerics are self-referenced as a contrast.
Modern interpretations can be from those myths and legends, history, similar role in other cultures, and more modern examples like: KISS in movies, cartoons, an comics; Alice Cooper, lord of nightmares (think Dynamite's CHAOS!verse version); or God of Stories Loki, the bard of Asgard, from Marvel comics.
As for why Bards get them? Who even knows at this point.
Because bards are historically, mythologically, and traditionally tied to druids. If we want to make that style of bard we need a reasonable number of druid spells from which to select.
IMO, make Magical Secrets a level 1 thing that scales.
Learn 1 additonal spell per spell level, these spell can come from any list.
That sounds like a lot of secrets.
it's a lot more fitting for a Bard than... a beam of moonlight.
What, you've never heard of a moonlight serenade?
