• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Playtesting: IG's 'The Making of Heroes'


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[SBLOCK=Thogrim]

Name: Thogrim
Race: Half Orc
Class: Cleric
Diety: Heironeous
Domains: Good, War
Align: L-G
HPs: 10
XPs: 0

Str: 18 (10 pts, +2 Racial)
Dex: 10 (2 pts)
Con: 14 (6 pts)
Int: 8 (2 pts, -2 Racial)
Wis: 15 (8 pts)
Cha: 6 (-2 Racial)

BAB: +0
AC: 16, Touch: 10, Flat Footed: 16
Fort: +4
Refl: +0
Will: +4
Move: 30'
Init: +0
Listen/Spot: +2
Loads: Light: 0-100 / Medium 101 - 200 / Heavy 201 - 300
Darkvision 60'
Orc Blood

Weapons:
Longsword -- +5 To Hit, 1d8+4 Damage (19-20 x2)

Skills:
Concentration: +6 (4 Ranks, +2 Con Mod)

Feats:
Class Granted
Weapon Proficiency -- Longsword
Weapon Focus -- Longsword
Chosen
Combat Casting

Equipment: 200gp
Longsword 15gp 4lbs
Hvy Stl Shield 20gp 15lbs
Chain Shirt 100gp 25 lbs

Backpack 2gp 2lbs
Bedroll 1sp 5lbs
Scroll Case 1gp 1/2lbs
Flint and Steel 1gp
Pouch, Belt 1gp 1/2lbs
Rations x10 5gp 10lbs
50' Rope, Silk 10gp, 5lbs
Soap 1gp 2lbs
Waterskin 1gp 4lbs
Whetstone 2cp 1lbs

Total Cost: 157gp, 1sp, 2cp
Left Over: 42gp, 8sp, 8cp

Total Weight: 74lbs
[/SBLOCK]

[SBLOCK=Spells]
3/Day Level 0: Cure Minor Wounds, Cure Minor Wounds, Cure Minor Wounds.
2+1/Day Level 1: Doom, Sanctuary, Domain: Protection from Evil.
[/SBLOCK]
 
Last edited:

[sblock=Dowkan, dwarf Fighter 1]
HPS 13/13

Code:
[B]Name:[/B] Dowkan Jarand, Weradan Clan
[B]Class:[/B] Ftr1
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Moradin

[B]Str:[/B] 16 +3 (10p.)     [B]Level:[/B] 1        [B]XP:[/B] 0/1000
[B]Dex:[/B] 12 +1  (4p.)     [B]BAB:[/B] +1         [B]HP:[/B] 13 (1d10+3)
[B]Con:[/B] 16 +3  (6p.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] -/-
[B]Int:[/B] 10 +0  (2p.)     [B]Speed:[/B] 20ft     [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +1  (4p.)     [B]Init:[/B] +1        [B]Poison/Spell Save:[/B] +2
[B]Cha:[/B]  8 -1  (2p.)     [B]ACP:[/B] -6         [B]Spell Fail:[/B] -

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +2    +1    +0    +0    +0    18
[B]Touch:[/B] 11              [B]Flatfooted:[/B] 17

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +3          +5
[B]Ref:[/B]                       0    +1          +1
[B]Will:[/B]                      0    +1          +1

[B]Weapon                  Attack   Damage     Critical[/B]

Melee:
dwarven waraxe (1H)          +5   1d10+3     20x3
dwarven waraxe (2H)          +5   1d10+4     20x3
throwing axe                 +4    1d6+3     20x2
spiked gauntlet              +4    1d4+3     20x2

Ranged:
throwing axe               +2      1d6+3     20x2
sling                      +2      1d4+3     20x2

[B]Languages:[/B] Common, Dwarven.

[B]Abilities:[/B] Darkvision 60ft, Stonecunning, Weapon familiarity, Stability,
+2 racial bonus against poison, spells, and spell-like effects, +1 racial
bonus on attack rolls against orcs and goblinoids, +4 Dodge bonus to AC
against giant types, +2 racial bonus to Appraise and craft checks for
stone and metal, proficient with all simple and martial weapons, and with
all armor (light, medium, and heavy armor) and all shields (including tower
shields).

[B]Feats:[/B] Power Attack, Weapon Focus (waraxe).

[B]Skill Points:[/B] 8       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Appraise (stone & metal)   0    +0    +2    +2
Balance                    0    +1    -6    -5
Climb                      0    +3    -6    -3
Jump                       4    +3   -12    -5
Listen                     0    +1          +1
Search (stonework)         0    +0    +2    +2
Spot                       0    +1          +1
Swim                       4    +3   -12    -5


[B]Equipment: 240gp               Cost  Weight[/B]
Dwarvencraft Waraxe  30gp    8lb
Throwing Axe               8gp    2lb
Spiked Gauntlet       5gp    1lb
Sling
10 sling bullets      1sp    5lb

Chain Mail    150gp   40lb
Hvy Wooden Shield  7gp    10lb

Backpack                  2gp    2lb
Bedroll                   1sp    5lb
Crowbar                   2gp    5lb
Grappling hook            1gp    4lb
Belt pouch                1gp  0.5lb
100ft silk rope          20gp   10lb
Waterskin                 1gp    4lb
Whetstone                 2cp    1lb
Rations, trail (7)      3.5gp    7lb
Explorer's outfit         0gp    0lb
4x Sunrod                 8gp    4lb

[B]Total Weight:[/B]108.5lb      [B]Money:[/B] 8sp 8cp

[B]Age:[/B] 54
[B]Height:[/B] 4'3"
[B]Weight:[/B] 180lb
[B]Eyes:[/B] brown
[B]Hair:[/B] brown
[B]Skin:[/B] deep tan
[/sblock]
 

Aramil Amastacia

[sblock]

Race: Elf
Class: Ranger
Height: 5'4''
Weight: 116lbs


Str: 14
Dex: 18 (16 + 2 racial)
Con: 10 (12 - 2 racial)
Int: 10
Wis: 12
Cha: 10


Speed: 30ft

HP: 8

Initiative: +4

AC: 17 = 10 + 3 armor + 4 dex

Saving Throws:
Fort: 2 (2 base + 0 con)
Ref: 6 (2 base + 4 dex)
Will: 1 (0 base + 1 wis)

Base Attack Bonus: +1
Longbow to hit: +5 dmg: 1d8 crit: x3 range: 100ft
Rapier to hit: +5 dmg: 1d6+2 crit: 18-20x2


Skills: (6+int)x4 = 24
Hide: 8 (4 ranks + 4 dex)
Knowledge (nature): 4 (4 ranks + 0 int)
Listen: 7 (4 ranks + 1 wis + 2 racial)
Move Silently: 8 (4 ranks + 4 dex)
Spot: 7 (4 ranks + 1 wis +2 racial)
Survival: 5 (4 ranks + 1 wis)

Feat:
Weapon Finesse

Class Skills:
Favored Enemy (Orcs!!!)
+2 on Bluff, Listen, Sense Motive, Spot, Survival, and weapon dmg
Track
Wild Empathy

Racial Traits:
Immunity to sleep effects, and a +2 racial saving throw bonus against enchantments spells or effects.
Low Light Vision
+2 on Listen, Search and Spot checks

Languages:
Common
Elven
[/sblock]
[sblock=Equipment]
Longbow 75gp
Rapier 20gp
Studded Leather 25gp
Hooded Lantern 1gp
Waterskin 1gp
Silk Rope 10gp
Small Steel Mirror 10gp
Wooden Holy Symbol 1gp
Flint and Steel 1gp
Arrows (20) 1gp
Backpack 2gp
Winter Blanket 5sp
Trail Rations(10) 50sp
Thunderstone (3) 90gp
Belt Pouch 1gp


Total: 239gp 1gp remaining

[/sblock]
 
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Irathias Miraviel, Male Elven Rogue

Irathias Miraviel, elven explorer
[sblock]Male High Elf, Chaotic Good, Rogue 1
Age 120, Height 5'-2", Weight 100 lbs.
Shoulder-Length Black Hair, Dark Green Eyes, Slightly Pale Skin
Str 14, Dex 14, Con 12, Int 14, Wis 10, Cha 12

HP 7/7, AC 14, Touch AC 12, Flat-Footed AC 12
BAB +0, Initiative +2, Speed 30 ft., Fort +1, Ref +4, Will +0

Languages: Common, Draconic, Elven, Sylvan

Feat: Nimble Fingers (+2 Disable Device/Open Lock)

Skills: Balance +5 (3 ranks, +2 Dex), Climb +5 (3 ranks, +2 Str), Disable Device +10 (4 ranks, +2 Int, +2 feat, +2 MW tools), Hide +6 (4 ranks, +2 Dex), Listen +6 (4 ranks, +0 Wis, +2 racial), Move Silently +6 (4 ranks, +2 Dex), Open Lock +10 (4 ranks, +2 Int, +2 feat, +2 MW tools), Search +8 (4 ranks, +2 Int, +2 racial), Sleight of Hand +5 (3 ranks, +2 Dex), Spot +6 (4 ranks, +0 Wis, +2 racial), Swim +3 (1 rank, +2 Str), Use Rope +3 (1 rank, +2 Dex)

Class Features: Sneak Attack +1d6, Trapfinding, proficiency in light armors, simple weapons, hand crossbows, rapiers, saps, shortbows, and short swords

Racial Traits: +2 Dex, -2 Con, Medium-sized humanoid (elf), speed 30 feet, low-light vision, immune to magic sleep spells and effects, +2 on saves against Enchantment spells and effects, +2 Listen, +2 Search, +2 Spot, can notice secret or concealed doors with a Search check when passing within 5 feet, proficiency in longswords, proficiency in rapiers, proficiency in longbows and composite longbows proficiency in shortbows and composite shortbows, favored class: wizard

Gear: Longsword (+2 melee, 1d8+3 slashing damage, 19-20/x2 critical), Dagger (+2 melee or +2 ranged, 1d4+2 piercing/slashing damage, 19-20/x2 critical, 10 ft. throwing increment), Shortbow (+2 ranged, 1d6 piercing, 20/x3 critical), 20 arrows, Leather Armor (+2 AC, -0 check penalty), Masterwork Thieves' Tools (+2 Disable Device and Open Lock), Traveler's Outfit (worn outfit does not count towards encumbrance), Backpack, Belt Pouch, Bedroll, Map Case, Torch, 2 Pieces of Chalk, Flint and Steel, Grappling Hook, 50-ft. Silk Rope, Whetstone, Soap, 2 Waterskins, 2 Trail Rations, 20 gp, 12 sp, 15 cp

Current Load: 56.94 pounds
Light Load: 58 pounds, Medium Load: 116 pounds, Heavy Load: 175 pounds

Background: Irathias hails from the town of Bjorah's Cliff, eldest child of the small Miraviel elven family that has lived at the edge of town for two generations. They've been living there as craftspeople since leaving a larger, more complicated elven city. Irathias has a younger brother and sister, twins, half his age. The Miraviels prefer the relative isolation of living out here among humans and others, but Irathias himself is more inquisitive and curious, seeking out chances to explore and find his own path.

Irathias has been a somewhat troublesome youth, going places he shouldn't and sometimes spiriting away any interesting or valuable items that have caught his interest. He's kind of greedy for an elf, but usually avoids stealing from people. Usually. So instead he looks for other ways to make money and accumulate precious things He also loves to just go out and explore nooks and crannies and other such places.[/sblock]
 

Into the Woods

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