Please help me create a character for this weekend!

I'd likely go Sorcerer/Paladin.

Or even, Cloistered Cleric/Paladin.

Or, because I like being chaotic good Sorcerer/Paladin of Freedom.

But then, I've liked that cha-based character for a while. Especially with the saves that a paladin gives.

Or, since its a one-shot, barbarian/bard. I'd be funny.
 

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Here you go.

I was bored and had nothing to do, so I made the one I'd play. Used PHB and Complete Arcane, to keep it simple.

Two things I'm not 100% sure about:
How much cash you have at this level - spent 53350 - felt about right.
How gestalt saves are calculated. I took them as the best increase at each level, but that may be wrong.

This character is a close combat spellcaster. Main trick is chopping things to bits with a falchion. Arcane Strike for extra power. Greater Mage Armour/Shield/Improved Invisiblity for protection. Vampiric touch to go in the spell storing sword.

Using Arcane Preparation they can cast quickened first level spells. I suggest a couple of True Strikes and a Shield.


Human Gestalt Sorceror 10: Fighter5/Dragon Disciple 5
Str 22 - (6 points + 4 racial + 4 item)
Dex 16 - (6 points + 2 item)
Con 16 - (6 points + 2 item)
Wis 10 - (2 points)
Int 14 - (6 points)
Chr 18 - (6 points + 2 level + 2 item)

BAB/Grapple +7/+13
Full Attacks:
+1 Adamantine Spell Storing Falchion +15/+10 2D4+12 15-20
Bite +13 D4+6 & 2 Claws +8/+8 D6+3
+1 Mighty(22) Longbow +11/+6 D8+7 X3

AC 17* (10 + 3 Dex + 2 Natural + 2 Deflection)
Flat footed 14*
Touch 15*
Normally +6 from Greater Mage Armour, with it's 10 hour duration.

Hit Points: 10+4D10+5D12+30 (Average 94)
Speed: 30
Initiative: +3

Saves:
Fort +14 (9 base + 3 stat + 2 item)
Ref +9 (4 base + 3 stat + 2 item)
Will +13 (9 base + 2 item)

Feats:
Power Attack(b), Cleave, Focus(b)/Specialisation(b)/Improved Critical - Falchion, Arcane Strike, Arcane Preparation, Quicken Spell.
(b) - figher bonus.
Arcane Strike and Arcane Preparation are from the Complete Arcane.

Special abilities:
2D8 breath weapon 1/day. Choose type.
Claws and Bite.
Natural Armour +2
Strength +4
Blindsense 30'.

Skills:
Concentration +16 (13 ranks)
Gather Info +13 (9 ranks)
Spellcraft +15 (13 ranks)
Spot +13 (13 ranks)
Bluff +13 (9 ranks)
Knowledge(Arcana) +10 (8 ranks)

Languages: Human, Draconic, Celestial.

Some suggested spells:
DC 14 + Level
Level (Spells Per Day)
0 (6) - Read Magic, Detect Magic, Blah.
1 (7) - True Strike, Grease, Comprehend Languages, Shield, Featherfall.
2 (7) - Ghoul Touch, Mirror Image, Minor Image, Spider Climb.
3 (9) - Vampiric Touch, Greater Mage Armour (Complete Arcane), Dispel Magic.
4 (7) - Greater Invisibility, Dimension Door.
5 (4*) - Wall of Force.

Normally 1 spare after preparing 2 Quickened True Strikes and 1 Quickened Shield.

Items (53350 spent so far)
Falchion - +1 Adamantine Spell Storing - 10350
Composite Longbow - +1 Mighty(22) - 3000
Ring of Protection +2 - 8000
Vest of Resistance +2 (Complete Divine?) - 4000
Belt of Giant Strength +4 - 16000
Amulet of Health +2 - 4000
Gloves of Dexterity +2 - 4000
Cloak of Charisma +2 - 4000
 

Evilhalfling said:
Plot ? World? your RP style? the DM style? combat/poltical/exploration?

sigh.

Well, since you're going to be a jerk, let me be a jerk. Right in my original post it says this will be a one-shot. Learn to read. Who cares about any of that stuff for a one-shot?
 


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