Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate Energy Substitution
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 825852" data-attributes="member: 4937"><p>I am not introducing an irrelevant argument. I am trying to explain to you why someone would consider Energy Substitution (Sonic) to be cheesy.</p><p></p><p></p><p></p><p>I am trying to show you that the above argument (and all similar ones) if it serves to defend Energy Substitution (Sonic) from the label 'cheesy', serves to protect everything from the label 'cheesy' no matter how cheesy it may be.</p><p></p><p>Mind you 'cheesy' is not my prefered term. I prefer 'unbalanced', but I'm assuming that the sentiment is basically the same. </p><p></p><p>When I think of cheesy I think of 'I'd be embarrassed to take that combo because I'd clearly be meta-gaming to gain the maximum advantage for my character by manipulating the rules system'. Cheesy is like taking INT 14 in gurps + 2 points of weak will for every character, but stopping taking it when the DM crushes the combo by reducing the penalty for weak will. 'But its useful...' does not mean it isn't 'cheesy'</p><p></p><p>I am not trying to say that you are wrong if you don't see ES (sonic) as cheesy. Clearly the advantage gained thereby is only marginal, but noone is suggesting that advantage doesn't exist either. I am, as I said, just trying to establish that if something is cheesy, that it is useful or that IC the character may see the power as useful, does not mean it is not cheesy. If you believe the 'usefulness' of an ability justifies its existance without qualification, then you have to believe that 'Supreme Spell' is a justifiable non-cheesy feat.</p><p></p><p>There really isn't a difference between a house rule and a published rule other than that one is published. There are plenty of published rules out there that were much less well thought out than ES (sonic).</p><p></p><p>I don't care what you do with your characters so long as they aren't in my campaign. Do whatever you like. I was just trying to show why some people might consider ES (sonic) cheesy, which you claim to not understand. Frankly, I think you do understand, you are just being defensive.</p><p></p><p>I certainly hope my players will be able to defeat 'my plans'. If they don't, it is going to be a very short campaign. What I don't want to see is a world filled with cookie cutter characters because thier are a limited number of 'best choices' which the player fills pressured to take else he is short changing himself. I want to see a game where every player's personal style can be equally rewarding. I don't want to see a campaign where players, after careful consideration, decide that ES (sonic) is 'the best' ES and take it accordingly. That is conducive to roll playing, not role playing.</p><p></p><p>Then again, if you can't see the difference between taking an advantage, and meta-gaming within rules limitations to maximize your advantage, then maybe you really don't understand.</p><p></p><p>Making sonic restricted is philosophically no different than making 'unnamed', 'insight', or 'luck' bonuses rarer and therefore more expensive than 'enhancement' bonuses. The rarity is itself an advantage. Would you think it a good idea to allow Energy Substitution (Force) at the same cost as Energy Substitution (Electricity)?</p><p></p><p>Like I said, this is a stylish feat, and I like it alot. But sonic needs to have some limitations because it is just too good, and it would be even better if every energy descriptor provided its own particular 'style' (difficult though that might be to balance).</p></blockquote><p></p>
[QUOTE="Celebrim, post: 825852, member: 4937"] I am not introducing an irrelevant argument. I am trying to explain to you why someone would consider Energy Substitution (Sonic) to be cheesy. I am trying to show you that the above argument (and all similar ones) if it serves to defend Energy Substitution (Sonic) from the label 'cheesy', serves to protect everything from the label 'cheesy' no matter how cheesy it may be. Mind you 'cheesy' is not my prefered term. I prefer 'unbalanced', but I'm assuming that the sentiment is basically the same. When I think of cheesy I think of 'I'd be embarrassed to take that combo because I'd clearly be meta-gaming to gain the maximum advantage for my character by manipulating the rules system'. Cheesy is like taking INT 14 in gurps + 2 points of weak will for every character, but stopping taking it when the DM crushes the combo by reducing the penalty for weak will. 'But its useful...' does not mean it isn't 'cheesy' I am not trying to say that you are wrong if you don't see ES (sonic) as cheesy. Clearly the advantage gained thereby is only marginal, but noone is suggesting that advantage doesn't exist either. I am, as I said, just trying to establish that if something is cheesy, that it is useful or that IC the character may see the power as useful, does not mean it is not cheesy. If you believe the 'usefulness' of an ability justifies its existance without qualification, then you have to believe that 'Supreme Spell' is a justifiable non-cheesy feat. There really isn't a difference between a house rule and a published rule other than that one is published. There are plenty of published rules out there that were much less well thought out than ES (sonic). I don't care what you do with your characters so long as they aren't in my campaign. Do whatever you like. I was just trying to show why some people might consider ES (sonic) cheesy, which you claim to not understand. Frankly, I think you do understand, you are just being defensive. I certainly hope my players will be able to defeat 'my plans'. If they don't, it is going to be a very short campaign. What I don't want to see is a world filled with cookie cutter characters because thier are a limited number of 'best choices' which the player fills pressured to take else he is short changing himself. I want to see a game where every player's personal style can be equally rewarding. I don't want to see a campaign where players, after careful consideration, decide that ES (sonic) is 'the best' ES and take it accordingly. That is conducive to roll playing, not role playing. Then again, if you can't see the difference between taking an advantage, and meta-gaming within rules limitations to maximize your advantage, then maybe you really don't understand. Making sonic restricted is philosophically no different than making 'unnamed', 'insight', or 'luck' bonuses rarer and therefore more expensive than 'enhancement' bonuses. The rarity is itself an advantage. Would you think it a good idea to allow Energy Substitution (Force) at the same cost as Energy Substitution (Electricity)? Like I said, this is a stylish feat, and I like it alot. But sonic needs to have some limitations because it is just too good, and it would be even better if every energy descriptor provided its own particular 'style' (difficult though that might be to balance). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Please rate Energy Substitution
Top