I have a 21st level archer playing in one of my games, and that +2 to hit may not make the difference on her first attack, but by the time you get to 4th and 5th, it can easily spell a hit or miss.
The Shield spell gives a +7 Cover bonus to AC.
Sharp Shooting would give you a +2 on attack rolls agains anyone with shield up, effectively reducing it to a +5 AC bonus.
Zad said:Granted but still consider this. At 16th level, my attack bonus on my third (fourth, via rapid shot) shot is +25. That's with self buffs only, no bless/prayer/recitation/etc.
So I need the die roll more for this shot. But is that +2 gonna matter? Sure, once in a while.
And there's the thing. If my opponent has cover, if I roll badly, then once in a while this feat will mean the difference between hitting and missing on my fourth attack only.
It's just too remote for me to want to tank a feat into. I'd rather have a +2 bonus to fort saves, which could mean my life vs a save-or-die spell.
Zad said:
Granted but still consider this. At 16th level, my attack bonus on my third (fourth, via rapid shot) shot is +25. That's with self buffs only, no bless/prayer/recitation/etc.
Zad said:Granted but still consider this. At 16th level, my attack bonus on my third (fourth, via rapid shot) shot is +25. That's with self buffs only, no bless/prayer/recitation/etc.
So I need the die roll more for this shot. But is that +2 gonna matter? Sure, once in a while.
And there's the thing. If my opponent has cover, if I roll badly, then once in a while this feat will mean the difference between hitting and missing on my fourth attack only.