Cap'n Kobold
Hero
As a warlock he hopefully won't have that many spells. As pkunui suggested, spell cards are probably the best bet.
I speak from experience: some players had this problem in 4E too.I miss the clarity of 4th Edition. Every spell, every class's trick, was written in a concise and consistent format. There were the occasional confusions, but any player could play any class.
Tier 1 players? You gotta be kidding me. D&D isn't a competitive sport...
Yup.'You call that breathing? THIS IS HOW YOU BREATH TO WIN!'
Anyone have any good advice for how to deal with this?